Complete Annihilation News - Page 37

Complete Annihilation News

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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the-middleman
Posts: 190
Joined: 24 Jul 2007, 12:18

Re: Complete Annihilation News

Post by the-middleman »

Personally I allways spam the map with radar towers. I cant see how anyone can not make massive use of them.


I would like to see more "golden" units.
manored
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Joined: 15 Nov 2006, 00:37

Re: Complete Annihilation News

Post by manored »

Saktoth wrote:
If your hovers get past by your enemys sea defenses, why kill out his energy so his frigates will stop working and you can kill then if you can just kill out his energy so his economy will be ruined and you will be able to out-spam him? :)
Frigates? Corvettes. I see you are speaking from experience here. >_> You only need to get a small force, a few scouts, past him and into his winds or tidals to shut down enough of his e to make it so that he cant fire all of his corvettes at one time (which drains a LOT of e) effectively cutting his force size dramatically. Any good player will be making e just to run his vettes vs a hover player, we arent talking about doing enough to seriously impact his economy here (Which he can replace pretty easily anyway- but not before you engage his vettes with hovers).

Trust me, its one of the keys to beating ships with hovers in competitive sea.
I am the master of messing up with words :) I disagree that energy economy can be replaced easly, altough it takes little time this time is a long time considering how little time units take to be made... unleash he has very great build-power, like I stated before. Thing is that altough you could indeed raid him to reduce the power of his defenses, you could do so just to out-spam him as well... anyway this discussion is meangliness since corvettes dont drain energy anymore :) As a side comment, resource teletransportation could get into this as well, as he could make his energy on land or surround it with dt or something.
the-middleman wrote:Personally I allways spam the map with radar towers. I cant see how anyone can not make massive use of them.


I would like to see more "golden" units.
I cant either :) Thats why I think they should cost some more, so they are a viable target, and with viable I dont mean "strategic", but rather a function you can shut down from your enemy for at least a small period of time, such as jammers or shields.

From what I heard most of CA developers dont agree with units that can only be obtained by morphing (except economic structures), and intend to remove the golden morty or just dont add any more golden units. Anyway the golden morty is not anywhere worth the time and attention necessary to get it.
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smoth
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Re: Complete Annihilation News

Post by smoth »

manored wrote:From what I heard most of CA developers dont agree with units that can only be obtained by morphing (except economic structures), and intend to remove the golden morty or just dont add any more golden units.
Hey, I offered to do it. Also it is not MOST of them just certain ones.
manored wrote:Anyway the golden morty is not anywhere worth the time and attention necessary to get it.
says you. I really like him.
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smoth
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Re: Complete Annihilation News

Post by smoth »

Golden morty and units like it should be in CA. There is something really neat about acquiring a unit that cannot be gotten without upgrades. I think that most competitive players but the casual among us enjoy these things. I think options like this are really fun and do not detract from the game. I would like to see more units like this!

As a player I am voicing this opinion. Rewarding a player with little nuggets(no pun... ok yeah it was intended) like this are good. While most people will just ignore the option it is an option and adds to the game. For those of us who do like these things it feels really special to get one and I REALLY enjoy it.

CA has never been about being dry like BA and it is about fun. Again, sure the competitive guys will ignore it. Getting a special unit takes work and effort that are unneeded for them. It doesn't mean that the unit MUST be removed.
manored
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Re: Complete Annihilation News

Post by manored »

smoth wrote:
manored wrote:Anyway the golden morty is not anywhere worth the time and attention necessary to get it.
says you. I really like him.
I mean strategically... last time I checked the golden morty had only 2x more firepower than normal morty and a bit more health, what isnt really worth the time it takes to morph and the care it takes to have one live enough.

I personally dont mind whenever golden units exist or not, as long as they never be worth (strategically) the effort.
Google_Frog
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Re: Complete Annihilation News

Post by Google_Frog »

BTW don't do anything to t2 cloakers. I have found their niche. It is a very good and useful niche.
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Elkvis
Posts: 222
Joined: 03 Nov 2006, 05:18

Re: Complete Annihilation News

Post by Elkvis »

smoth wrote:Golden morty and units like it should be in CA. There is something really neat about acquiring a unit that cannot be gotten without upgrades. I think that most competitive players but the casual among us enjoy these things. I think options like this are really fun and do not detract from the game. I would like to see more units like this!

As a player I am voicing this opinion. Rewarding a player with little nuggets(no pun... ok yeah it was intended) like this are good. While most people will just ignore the option it is an option and adds to the game. For those of us who do like these things it feels really special to get one and I REALLY enjoy it.

CA has never been about being dry like BA and it is about fun. Again, sure the competitive guys will ignore it. Getting a special unit takes work and effort that are unneeded for them. It doesn't mean that the unit MUST be removed.
Agreed...

It would be a shame if CA drop elements like this.
I would support ramping it up, personally.
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Erom
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Joined: 25 Apr 2006, 05:08

Re: Complete Annihilation News

Post by Erom »

manored wrote:I personally dont mind whenever golden units exist or not, as long as they never be worth (strategically) the effort.
Well, sure, it's fine if they aren't the "most optimum" way to play, but they shouldn't suck, either, otherwise they are just a noob trap. The golden morty seems like a good compromise - if you get it, it's a cool achievement and a useful unit, even though technically there were probably better uses of your time. I admit I've only managed to get one once, though.

I really think arm needs a gold unit next.
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smoth
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Re: Complete Annihilation News

Post by smoth »

I could tweak out the spherebot if someone gives me the thumbs up.
manored
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Re: Complete Annihilation News

Post by manored »

They dont need to really suck... I would say that they need to be worth the resources you put on then, but not the attention and time to make it happen.

I suggest that if you do more golden units dont start with the spherebot (wich, if my memory isnt broken today, is the peewees model). Little people will have the patience to morph a cheap and spameable unit that is meant to cause as much damage as possible before dying :)
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smoth
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Re: Complete Annihilation News

Post by smoth »

I don't play arm, what is the arm morty equiv?
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aegis
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Re: Complete Annihilation News

Post by aegis »

fido?
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smoth
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Re: Complete Annihilation News

Post by smoth »

OOOO I'd be interested in doing that... :)
Saktoth
Zero-K Developer
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Re: Complete Annihilation News

Post by Saktoth »

We shouldnt be wasting development time on candy when there are core features to be done, and still heaps of OTA content to replace.

If you'd like to do models for CA we'd really appreciate replacing the ones we need replaced rather than adding more bloat.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: Complete Annihilation News

Post by Neddie »

Well, to make a Golden Fido he first needs to make a Standard Fido, no?
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smoth
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Re: Complete Annihilation News

Post by smoth »

Saktoth wrote:We shouldnt be wasting development time on candy when there are core features to be done, and still heaps of OTA content to replace.

If you'd like to do models for CA we'd really appreciate replacing the ones we need replaced rather than adding more bloat.
Ok fine, keep your shitty ota fido.. I was going to do him both regular and golden PFFT.
manored
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Re: Complete Annihilation News

Post by manored »

Just noticed that there are many units that still dont have their ingame help texts. I can write then for you if some CA mod puts the texts in whatever place they need to be put :)
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Complete Annihilation News

Post by Otherside »

if ur gonna make a experienced veteran version of models dont make them golden thats tacky as hell as well as ugly and horrid :/

should be more unique not just adding a gun and making the skin look horrible by making it gold


peewee would be cool with 2 emg rifles and maybe some modding to the head (and no gold scheme)
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Complete Annihilation News

Post by smoth »

otherside, a grey unit in a sea of grey units does not stand out. The POINT of the gold units is that they stand out.
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Re: Complete Annihilation News

Post by Erom »

Any color scheme is fine, but a bright color scheme is needed. Adding neon-glowy-green parts would work too. But, since gold is the traditional use for this, why not use it? Plus, when applied to giant stompy robots it has hilarious "bling" connotation.
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