S:44 Dump - Page 32

S:44 Dump

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: S:44 Dump

Post by Warlord Zsinj »

Yeah, we're not entering for a competition, it'll take you two seconds to resize them. Don't consider them then, though both smoth's and mine look much better then yours :P

For the record, the font I used was Swis721 BlkCn BT, font size 72, with a 2 pixel black border, if you need to recreate it.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: S:44 Dump

Post by FLOZi »

smoth wrote:resize the psd.
crappy PSP won't open it properly :(
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: S:44 Dump

Post by smoth »

you need it in 128X128.. ok one sec
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Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: S:44 Dump

Post by Warlord Zsinj »

*grumbles
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!.png
!.png (3.58 KiB) Viewed 2539 times
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: S:44 Dump

Post by SpikedHelmet »

Nemo wrote:Spiked is also done with working with the spring engine, and will most likely not be skinning anything more for us, period.
Oh snap.
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Re: S:44 Dump

Post by Nemo »

Unless he changes his mind, which is possible too.

<_<
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: S:44 Dump

Post by Pressure Line »

speaking of spiked...

Image
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: S:44 Dump

Post by FLOZi »

I quite like zsinj's ingame. Kind of miss them being the (almost) same image in different colours though. Just seems more natural. Hummmmm.
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: S:44 Dump

Post by Machiosabre »

you could just use one of the two and have them change colour :?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: S:44 Dump

Post by FLOZi »

That's what I'm playing with atm :P
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: S:44 Dump

Post by FLOZi »

Image1.png
Image1.png (135.1 KiB) Viewed 3299 times
Might slightly reduce the size, widget side?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: S:44 Dump

Post by smoth »

lol darwinia
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: S:44 Dump

Post by Neddie »

Yes.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: S:44 Dump

Post by rattle »

No silly ghosts :cry:
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Re: S:44 Dump

Post by Gnomre »

Warlord Zsinj wrote:Yeah, and technically that's the head I modelled for the Rebel infantry anyway :P
Man, I ended up remodelling that head myself entirely, remember? Yours was like twice as tri-heavy and looked like Leno IIRC :P
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: S:44 Dump

Post by Warlord Zsinj »

I distinctly remember doing that awful nose :P
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: S:44 Dump

Post by FLOZi »

Image

He came back. :-)
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: S:44 Dump

Post by smoth »

awesome stuff. :) As always, still better then my work. Keep up the great work, it gives me something to try and surpass some day!
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: S:44 Dump

Post by Hoi »

FLOZi wrote:Image

He came back. :-)
OMG so much detail, omg!
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yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Re: S:44 Dump

Post by yuritch »

Well, in fact it lacks some detail, cables and such, which won't be very noticeable anyway.
Here's something new as well:
Image
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Hunt II class DE
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