Community opinion Poll - Page 4

Community opinion Poll

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Would you rather have awesome looking terrain sacraficing filesize, or crappy looking terrain while making filesize go way down?

I play quake3 with texturing turned off...
20
25%
I like good looking terrain. Hard drives are getting cheaper and bigger anyways...
59
75%
 
Total votes: 79

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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Issac is practicing the ancient art of sarcasm, but for him, I'm sure play is more important than asthetics.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

it might seem like it, but im serious i dont care what a map looks like in the slightest
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Well, I've just built us a decent test map to play with. Not some fricking gigantic over-prettified lagfest, but a tight 8X8 that should perform well even on not-so-awesome hardware.

And Forb, what part of Tobi's independent verification of my results did you miss? I could add a lot more points, but oh noes, that'd be flaming :roll: Heaven forfend that somebody gave your attitude back to you ;)
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

fire the 8X8 to me I will post framerates. any settings that you want me to test?
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Go here.

And no, keep your settings on whatever you normally use. Since you get terrible FPS with other SM3s, you're the baseline.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

I don't think we need to make posts like those two. You can PM your thoughts to Argh and FA if necessary.
BoredJoe
Posts: 139
Joined: 03 Mar 2006, 01:37

Post by BoredJoe »

I've just tested FA's SM3 map and SMF map of the same thing.

With no AA, the SM3 map performs a lot better than SMF. In Tab view SM3 gets ~ 45-50 more fps, at close up view ~35-40 more fps, and in middle range views ~10-20 more fps. The only time SMF gets better fps is when it isn't having to render much (e.g. zoomed out in a corner, or in a fps view). It gets 200-300 fps, where as SM3 stays pretty stable at around 90.

With 8x AA SMF gets ~10-20 more fps consistently in pretty much all views.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Making everyone waits 3/4 hr is so much fun!

Image
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Want a tissue?

:roll:

I don't make maps for other people. I make them first and foremost primarily for me. Cry and whine all you like, but I don't care. I never asked you to play on any of my maps. They are simply there in case you decide that you would like do play on them. Therefore, don't come whining to me if you don't like your decision.

I design my maps to show off the best visual quality (and hopefully in most cases gameplay) that spring has to offer. If you don't like it, mars and smalldivide come packaged with spring.

In the end, I'm not making you do a damn thing. You are doing it because you made a choice. I am not to be blamed for your choices. There are plenty of games available to be played on altored.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

zwzsg, it does not take me 3/4 of an hour.. maybe 10 minutes for me. Is it the server that is causing slow download for you or is it your connection?
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

Forboding Angel wrote:Want a tissue?

:roll:

I don't make maps for other people. I make them first and foremost primarily for me. Cry and whine all you like, but I don't care. I never asked you to play on any of my maps. They are simply there in case you decide that you would like do play on them. Therefore, don't come whining to me if you don't like your decision.

I design my maps to show off the best visual quality (and hopefully in most cases gameplay) that spring has to offer. If you don't like it, mars and smalldivide come packaged with spring.

In the end, I'm not making you do a damn thing. You are doing it because you made a choice. I am not to be blamed for your choices. There are plenty of games available to be played on altored.
That's very Randian of you, Forb.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Hey, nobody is perfect.

Remember, you can't be an Objectivist unless you ascribe to the entire philosophy by Ayn's words, and while you're similar to an American Libertarian, you're supposed to hate them.

Yeah, I'm not fond of Rand.
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

But everybody loves 50 page monologues and wooden characters! What's more, everyone loves books that make their point by page 200, but continue to page 1080!


Reading Atlas Shrugged ranks top five on my list of "things I wish I'd never done, because I hated myself for doing them"

Uh, right. In other news.

I suppose the best thing to do with giant maps like that is consider them akin to Picasso's work and look at them from a asthetic standpoint, rather than a practical map for tournament play or whatever.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

what was it that you described me as neddie?

BTW: Ayn's Romantic Manifesto is now on my "to read list" after I finish the foundation series.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Nemo wrote: I suppose the best thing to do with giant maps like that is consider them akin to Picasso's work and look at them from a asthetic standpoint, rather than a practical map for tournament play or whatever.
Ah, but see nemo, gundam plays well on maps that are 20X20 or larger.
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

Giant filesize (ie, Picasso's multiple 80+mb maps don't stand a chance of getting much playtime), rather than map size. I'm just saying that maps with a large filesize (like almost all of Picassos, some of Forbs) are impractical for most groups of players, because there will always be a few people in a battleroom who don't have a super fast connection.

I totally understand that various mods work best on maps of a certain size.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

zwzsg wrote:Making everyone waits 3/4 hr is so much fun!
Some of oyu may not have understood what I said. So I''ll as it in a few sentences this time...

He says that I personally am making everyone in his game wait for 3/4ths of an hour to play. That is complete bullshit. HE is making everyone wait 3/4ths of an hour because he does not have the map that they want to play on yet. I had nothing to do with it.
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

I'm actully with forbding on this one... its his map he can make it as big as he likes.

(besides then maybe more people would download my maps with there resonable file sizes... :P )

aGorm
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

in all honesty, I just download every map I can get. I then delete ones that are not worth keeping.. no I will not say names.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

smoth wrote:what was it that you described me as neddie?

BTW: Ayn's Romantic Manifesto is now on my "to read list" after I finish the foundation series.
I described you as what? I'm missing the line - but I assume it has something to do with dear old deluded Rand.
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