Flare effect using emit-sfx
Moderator: Moderators
I know. But it's pretty.Crampman wrote:I use that, for the moment : i use a '2-bolts-in-1-shot' shell.
But it's not perfect :-)
Ammunition is rather easy. It's really simple to delay weapons, i.e. left barrel, then right barrel or just have ammo on the unit and make it reload after X rounds.Zpock wrote:You can also do hacky script-reloading to make burst like weapons. This tends to shoot more in one burst then it should sometimes... wich is kind of cool in a way...
But you get proper barrel switching and flares, sounds etc.
For instance I changed the peewee script to have it fire 30 rounds, then pause for 4.5 seconds and make the text reload appear over it's head. Not very practical but adds diversity. I'm kind of missing this in mods... there's so much cool stuff you can do and even more cool stuff once COB->LUA is fully implemented.