
I'm not ditching the format, so what's this actually about...
I'm just not going add new features to the old format.
Moderator: Moderators
We basically said the same thing with different words....hrmph wrote:Hate to say it but people can't be trusted to rate maps! Everyone's opinion varies; some people like speedmetal, some people like small 1v1 skirmish maps, some people like huge maps. You get the point.
One solution would be to appoint a group of people to rate maps (Although this is a very problematic solution).
It will be supported, it does have advantages, and thats not going to happen any time soon.maxwilm wrote:Ok so I haven't been here very long a played OTA alot and I have tried to mke a map for spring didn't turn out very well but that sannother story. Anyway heres where I see the problem is people are going to spend there time doing maps in the new format and we don't even know if its going to be supported in the next relese (other then the exe files that are posted witch by the way have some major problems) And I really don't see the advantages to this new format. Has anyone pondard if it would be posible to emplement a format that would alow you to use a poly fram to use as a heightfeild insted of the gray scale that way you could have things like passable bridges not to mention tunnels for that matter. Just a thought. great job with spring by the way I love it.