


for people that want to know, this is 3dsmax with maxwell renderer beta plugin.
Moderator: Moderators
Don't get down, we will have a commander soon.Chrispin wrote:I wish I could have a little proof that I'm working on the mod. I am helping some, but right now I'm too busy learning to animate and script. I will not be able to show you something that I did untill we get a unit into the final stages. So just so you know I'm not making SnipaWolf do all the work for me.
Maybe I'll show you some concept art with artpad in the meantime.
well, really, except for the renderings, which took around 6 mins each. The tank modelling was directly from sketch, without any 'planning' or so. Normally a would make some sketches first, but it's a digital design, so things can be altered in a flash.Sean Mirrsen wrote:That probably isn't exactly a "20 min" tank, because you probably spent more time planning its design. Well, at least for myself it would be, my "off-the-top" models are usually a bit less thought through, because I rarely have the faintest idea of how a tank SHOULD look... They do have quite a lot of details though, Lightwave makes goblinizing easy. :)
Sure thanks, it makes me happy to have supportIceXuick wrote:well, really, except for the renderings, which took around 6 mins each. The tank modelling was directly from sketch, without any 'planning' or so. Normally a would make some sketches first, but it's a digital design, so things can be altered in a flash.Sean Mirrsen wrote:That probably isn't exactly a "20 min" tank, because you probably spent more time planning its design. Well, at least for myself it would be, my "off-the-top" models are usually a bit less thought through, because I rarely have the faintest idea of how a tank SHOULD look... They do have quite a lot of details though, Lightwave makes goblinizing easy. :)
Details can be very nice, but most can be done with texturing aswell, and this keeps the poly-count low.
I wish this project goodluck.
BTW snipahWolf, i think the basic layout for the tank is okay, but you need to work on it, and again, don't only use the spheres. Model something that is yours. Would give it much more character.
I'm going work out in a min, but yea got rid of "tits" lol flatten treads, don't understand, and rims kinda came with the wheels, they actually are the face, I will try to delete the edges that make it look like that, peace!smoth wrote:get rid of the rims, that is covered via texture. Flattent the insides of your tread and remove the tits from the front of the tank