Mods released in a unified, regularly-updated package - Page 4

Mods released in a unified, regularly-updated package

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

SinbadEV wrote:I know I've suggested something like this before for maps... but hey... whatever...

First of all what I'm looking for is an automatically syncing torrent system for compressed files.

Basically a mod is a list of files in specific structures, zipped up. (cobs, models, fbis etc etc etc.)

This custom torrent engine would:
- Automatically check with some site (propbably FU, mirrored on clan-sy and sourceforge or whatever) for a list of available mod archives name/checksum pairs.
- You will be presented, when starting the updater, a list of available mods which you can "subscribe" to, simple checkbox interface.
- If there is a newer/changed version of a mod you are subscribed to you will be prompted to update it, it will extract the files to a temperary folder, download any files from an official seed or another active client that are different, and then pack it back up with the ne appropriate filename, then you would be prompted to keep or remove the lagacy mod archive.
- The program would monitor the activity of the spring executable and pause when a game starts.
Sounds wonderful, Sinbad. You could also add a way to turn off or throttle the uploading for people with bandwidth limits. Something of note though is that you wouldn't need to break it up for bittorrent, as bittorrent does that itself.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Decimator wrote:
SinbadEV wrote:I know I've suggested something like this before for maps... but hey... whatever...

First of all what I'm looking for is an automatically syncing torrent system for compressed files.

Basically a mod is a list of files in specific structures, zipped up. (cobs, models, fbis etc etc etc.)

This custom torrent engine would:
- Automatically check with some site (propbably FU, mirrored on clan-sy and sourceforge or whatever) for a list of available mod archives name/checksum pairs.
- You will be presented, when starting the updater, a list of available mods which you can "subscribe" to, simple checkbox interface.
- If there is a newer/changed version of a mod you are subscribed to you will be prompted to update it, it will extract the files to a temperary folder, download any files from an official seed or another active client that are different, and then pack it back up with the ne appropriate filename, then you would be prompted to keep or remove the lagacy mod archive.
- The program would monitor the activity of the spring executable and pause when a game starts.
Sounds wonderful, Sinbad. You could also add a way to turn off or throttle the uploading for people with bandwidth limits. Something of note though is that you wouldn't need to break it up for bittorrent, as bittorrent does that itself.
Wait a minute... you don't think I acctually know how to impliment stuff do you?
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

If you can, that's great, I was just making a statement.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Decimator wrote:If you can, that's great, I was just making a statement.
To be specific... I can't.
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PenguinMaster
Posts: 25
Joined: 04 Jun 2006, 04:18

Post by PenguinMaster »

good idea, but it may take some getting the mods to work(*cough* TAWD*cough*)
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

It would be a great idea, any way it is used, unfortunately narrow-sighted people won't try all the mods, so they won't even use them.

I say the p2p thing is best, anyways, I could let my friend have stuff without going to a site, plausible idea, just my newbie opinion
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Sounds good to me.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

check out http://www.isotx.com

They've made a system like this, it's called ModToaster and for generals: zero hour. The program works a bit like steam. You select what to download and it downloads, then unzips the content to the proper directories. Doesn't use p2p however.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

the modtoaster system is quite good. it had a few bugs in its first release but it is damn nice. The big thing ive noticed with it is that the modders tend to forget to update their mods in the system.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Hm... isnt the system used for maps good enough? ie, when connecting to MP spring and trying to join a game on a map you dont have it can auto-DL the map for you... infact isnt there already someting like this?
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

doesn't work for mods though.
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