heh i want in, i think that both smoth AND speedmetal are funny ,^^nfekti0n wrote:It's just sad that your ego blinds your ability to see/comprehend practical logic. You seem to have some sort of complex where because you ported a mod, you are magically some sort of dictator who gets to say what maps other people can and cannot play.
Makes me sick.
Dead horse = beaten.
Oh, and smoth:
Speedmetall has 1000 DLs on FU -
Moderator: Moderators
omg are you crazy ?PicassoCT wrote:Another Suggestion: How about a "Heart Beat" with the Metall - in every Mod on every Map - every 4 Mins for both Players there is a short "DownTime" for the MetallExtractors - Forcing you to build Storages - and to use it Wisely...
that would cut the 15% i play on other maps beside speedmetal to 0%
as if anyone cares about some noob who plays speedmetal 85% of the time? playing it every now and then for a ridicolous game is (vaguely) understandable (at some level) (sort of...)
but to play it more than 15% of the time would be stupid, let alone 85% X,x
Sounds interesting picasso...weird but interesting. However you'd have to mod this, i think it would be a lot cooler if you could make the metal change in the map, weird, but cool =)
but to play it more than 15% of the time would be stupid, let alone 85% X,x
Sounds interesting picasso...weird but interesting. However you'd have to mod this, i think it would be a lot cooler if you could make the metal change in the map, weird, but cool =)
well i meant with that that the possibility were i will play more TA:S on othere maps beside Speedmetal isn´t that small...Min3mat wrote:as if anyone cares about some noob who plays speedmetal 85% of the time? playing it every now and then for a ridicolous game is (vaguely) understandable (at some level) (sort of...)
but to play it more than 15% of the time would be stupid, let alone 85% X,x
Sounds interesting picasso...weird but interesting. However you'd have to mod this, i think it would be a lot cooler if you could make the metal change in the map, weird, but cool =)
but well i have aa1.48 on my computer and I WILL find people who play that mod without any stupid "we want to puke speedmetalers out" modification...
geuss what yesterday i joined a empty auto server with 8 slots and a stupid map.
i waited about 5 minutes i was still the only one.
than i changed the map to speedmetal. it didn´t take a minute and the server was full

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This thread made me register in the forums just to show that the level of thinking in this community isnt as low as the one displayed in this thread by some ppl.
nfekti0n>
Caydr:
nfekti0n:
Caydr:
I'm not even kidding. Caydr, if you ever lose it and start effectivelly restricting or dictating what maps AA is played on, one of 2 things happen: we laugh or we fork AA.
smoth:
PS: Damm you ppl made me defend Speedmetal.
nfekti0n>
This man is simply right. Its funny how simple his position is: "live and let live" and how mocked it is by you ignorant ppl.Does it affect YOUR gameplay when someone ELSE decides they want to play a certain map? No, no it does not. The world does not revolve around you. Different people have different likes and dislikes. For you to feel -- IN THE LEAST BIT -- that you should have some sort of control over what maps other people play, lol, that's insanely arrogant. And shallow-minded.
Caydr:
Caydr, thanks for AA. Spring/AA is a decent game, with an awfully slow start. Way to slow. Fixing this goes beyond a few changes in AA, so i'm not criticizing AA. It would have to be a very different game to be able to remove the slow start. This comes from a few crappy design decisions that were perfectly tolerable in the 90's and were inherited by Spring. Spring will never conquer the world like, say, Starcrap did, but that's ok, because as long as some ppl have fun with it and the developers feel their efforts are worth it, its all good. But the reality is there, and there is a dog-slow start. What you people must understand is that Speedmetal is a reaction to that fact. Maybe more impatient ppl play Speedmetal. Personally I prefer other maps. But it is there, not because the world wants to piss you prima-donnas off, but because what you have collectivelly built is lacking in some regards and is being completed by others (like the maker of speedmetal). If you somehow ban/delete/whatever speedmetal, another speedplastic or speedfur will popup, and another and so on. Also, don't mention Doom and Big Rigs Racing in the same sentence if you want to be taken serious. Oh and Starcrap? I missed the whole Starcraft because i couldn't afford a computer at the time, but it is the one single game that could be considered the best game ever. Of course, there would never be a consensus on that. But no other game even aspires to the title.When such players finally get tired of the dumbass gameplay - guess what, they quit playing Spring. They have no idea how to play it in any normal capacity, and so go back to playing Doom or Big Rigs Racing or some equally crap-saturated drivel.
nfekti0n:
When nfekti0n says this, he is not trying to recite rap lyrics. I know rap lyrics may be the most profound thing many of you have read, but trust me, this is not the case. nfekti0n is just trying to transmit to you somehow that what he is saying is a fundamental fact of life: you can't impose your will on others. Of course, you may have some power over them, like the power to delete speedmetal from the list or make your AI not work on it, but all that is stupid. First, its most likelly temporary, as a new or renamed speedmetal will replace any deleted version. Second, my mother used to tell me "dont shit where you eat", or in this case dont shit where you play. If you ppl start messing with the system too much it will go down much faster than you think. You see the lobby full of ppl now, but if every little twat who ever contributed to the Spring-related projects gets to delete a map he doesnt like, pretty soon you boys will follow the way of Cavedog.Massively for real.
Caydr:
Its pretty sad nfekti0n had to talk to ppl who can't tell right from power. You may have the power to technically alter AA not to work on speedmetal, but you have no right to do so. You have the power to grab the tits of any girl you see, but you don't have the right to do so. That is the whole point, and until you learn this distinction by yourself, you will never understand what adults like nfekti0n are trying to tell you. nfekti0n is not trying to tell you boys what to do, he is trying to educate you, and your reply is basically "we're beyond help", like lemmings racing to the cliff.Except that, as long as you are among the 2/3ds of people who play Spring, I happen to have made the game you're playing (not the engine, mind you, but the game), thereby granting me the right to "dictate" how it is played.
I'm not even kidding. Caydr, if you ever lose it and start effectivelly restricting or dictating what maps AA is played on, one of 2 things happen: we laugh or we fork AA.
smoth:
Dude, this isn't the schoolyard anymore. Massively fo'real.Funny because every one in chat was laughing at you with me.
PS: Damm you ppl made me defend Speedmetal.
You know, if we were all to stay on topic, then everyone's responses would be something like this:
"uh... Ok."
the topic of this forum is a statement. Therefore, (imho) the only thing to reply to would be the acknowledgement that you understand the statement.
PS. I have no opinion on this matter. I played Speedmetal twice, once where it was fun, the other it was craptastic.
"uh... Ok."
the topic of this forum is a statement. Therefore, (imho) the only thing to reply to would be the acknowledgement that you understand the statement.
PS. I have no opinion on this matter. I played Speedmetal twice, once where it was fun, the other it was craptastic.

Generation Conflict?
Seems like every ten years there goes a split through the Comunity of Strategy - the Problem - the Kids need it faster, more Sensestimulation (Explosions, etc. less tactical Decisions) -> That happened looong Time Ago with Round Strategy and RealTime...
The Problem is.. to find a Balance. If you really want a Game that Fast, you don`t play a strategy Game any longer, it returns into a primitiv form of Tetris with Krogoths. Just making Paths, and blow.
It is a nice optical Stimulation, but nothing more. No learning, no intellectuel Challenge, no trapping your opponent. A StrategyGames Real Difficultys get visible, when you try to replace an Opponent with an AI. On Speedmetall, you wouldn`t even need an AI that Decides.. a simple Makro would do. So even if the Kids want to go for the next bigger Bong .. sorry Bang - AA is loved like it is. Cadyrs Work is not for discussion. Chess can be played without Clock and won with low Level Units
Amen.
The Problem is.. to find a Balance. If you really want a Game that Fast, you don`t play a strategy Game any longer, it returns into a primitiv form of Tetris with Krogoths. Just making Paths, and blow.
It is a nice optical Stimulation, but nothing more. No learning, no intellectuel Challenge, no trapping your opponent. A StrategyGames Real Difficultys get visible, when you try to replace an Opponent with an AI. On Speedmetall, you wouldn`t even need an AI that Decides.. a simple Makro would do. So even if the Kids want to go for the next bigger Bong .. sorry Bang - AA is loved like it is. Cadyrs Work is not for discussion. Chess can be played without Clock and won with low Level Units

Amen.
Can you explain this 'AA has a slow start' concept in more detail. I've never once thought that AA has a slow start.. Maybe you are playing less than skilled players who porc it up for a long time before attacking? Usually in a game between two skilled players they are raiding each other within 2 or 3 minutes and from there on the conflict doesn't slow down.CautionToTheWind wrote:Spring/AA is a decent game, with an awfully slow start. Way to slow. Fixing this goes beyond a few changes in AA, so i'm not criticizing AA. It would have to be a very different game to be able to remove the slow start.
- Forboding Angel
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Actually all rts' have a slow start (in technicallity). It's pretty much the nature of the genre.
I prefer EE simply because of the fast pace that starts about 3 minutes into the game.
It's all a matter of taste. If we mappers had control of what units were given at the start of a game now that, would be interesting. OTA campaigns anyone?
I prefer EE simply because of the fast pace that starts about 3 minutes into the game.
It's all a matter of taste. If we mappers had control of what units were given at the start of a game now that, would be interesting. OTA campaigns anyone?
Heh, what CautionToTheWind is doing is akin to bashing chess and saying that tictactoe is so much better. I'm not saying he's wrong, but one is obviously the superior when it comes to replayability and it sure as shit isn't Blizzard-esque rushing real-time "strategy" games where you start booming out top-tier units after 5 minutes and winning by the 10 minute mark. I thought that shit was great when I was 9, but as you grow older you come to appreciate the finer things in life, and Speedmetal is not one of those my friends. 

- Forboding Angel
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- Forboding Angel
- Evolution RTS Developer
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- Joined: 17 Nov 2005, 02:43
Well on the other hand, I've made maps worse than it, and I'd be horrified if someone took them as an insult to other mappers.. You are being quite harsh, just because it is a crappy map that happened to become popular. Just leave it alone and the majority of those who play with it will get bored. If you delete it, it suddenly becomes special and unique. Then it will never die, nasty scenario..Forboding Angel wrote:Because i lacks a real texture. Is super deformable, took prolly about 5 minutes to make.
Hell I could make a speedmetal map in about 3 minutes. It's an insult to any mapper who actually tries to make a good map.
- Forboding Angel
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