Keep it up
Silencer Remake: 4th release
Moderators: MR.D, Moderators
There were some terrible things wrong with the corpse of it. That's fixed now.
And it's decently packed.
But I cannot get the script to say: Fire the missle from the object called: Point. I've added an empty object in it, at the base of the tower, from where the nuke should be released. (the weopon is released from an object, isn't it?)
Maybe Noize or someone else could fix it.
http://lassie.student.utwente.nl/vliet/ ... 0v1.3R.rar
And it's decently packed.
But I cannot get the script to say: Fire the missle from the object called: Point. I've added an empty object in it, at the base of the tower, from where the nuke should be released. (the weopon is released from an object, isn't it?)
Maybe Noize or someone else could fix it.
http://lassie.student.utwente.nl/vliet/ ... 0v1.3R.rar
Hurray!
My life work, completed ^.^
And the 2nd texture did reflect a bit to much, especially on the nuke.
Okay, I'm already working on the next unit. This won't take as long as the silencer, since it's not as big and complicated.
And I will look to the core commander, which is a complicated and important and highy poli and must-be-perfect unit... oboy...
My life work, completed ^.^
And the 2nd texture did reflect a bit to much, especially on the nuke.
Okay, I'm already working on the next unit. This won't take as long as the silencer, since it's not as big and complicated.
And I will look to the core commander, which is a complicated and important and highy poli and must-be-perfect unit... oboy...
Hmm well funny that Noize is asking for an talented texturer 
I will make another attempt (I should inform you all this is the first texture I ever made
)
It's just that The original texture I made for it was based on the silencer viewable in OTA's intro. The texture of the silencer used in OTA it's self (and AA) doesn't even look like it.
I will make another attempt (I should inform you all this is the first texture I ever made
It's just that The original texture I made for it was based on the silencer viewable in OTA's intro. The texture of the silencer used in OTA it's self (and AA) doesn't even look like it.
You can always export the s3o as .obj in upspring.
But for your convinience: http://lassie.student.utwente.nl/vliet/ ... 0v1.3D.rar
I would very much appriciate your effort Smoth :)
But for your convinience: http://lassie.student.utwente.nl/vliet/ ... 0v1.3D.rar
I would very much appriciate your effort Smoth :)
I've done the retexturing:


Unit downloadable here: http://lassie.student.utwente.nl/vliet/ ... 201.4R.rar


Unit downloadable here: http://lassie.student.utwente.nl/vliet/ ... 201.4R.rar

