XTA loadscreens - Page 4

XTA loadscreens

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Optimus Prime
Posts: 755
Joined: 03 Oct 2005, 14:31

Post by Optimus Prime »

What about a different loadingscreen, made without in game graphics?
For FF i use this one:
Image

I know that there is not much action, but if you are good in photoshop, you can put some fighting units on the picture and give it a cool atmosphere. Just a suggestion...
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Cyberwal
Posts: 149
Joined: 31 Jan 2006, 14:42

Post by Cyberwal »

Neuralize wrote:I find the dimmed load screens to be very nice, allowing you to read the loading text, while also providing somewhat of a vista to gaze upon.

Which would makes sense, as they were instigated by the ever wise SYs.

Really, if we're going to start making logos for XTA, then I have to start making logos for XTA, and when I start making logos, THINGS DIE.

Case in point:
Image
Image
Love that second logo :o

Apart from that, aGorn's logo looks cool
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