Starcrap 2 APM - Page 4

Starcrap 2 APM

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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Re: Starcrap 2 APM

Post by Cheesecan »

smoth wrote:Thread went from interesting ans uaeful discussion about rts design to opinion fight

:(
Not really. I have played *A for a long time so I am more biased toward that than SC2. If someone said hey, look at that game BA, where players have craptastically low APM and play they same map over and over. I would try to highlight other aspects of the game to show what makes it nice.

To make an analogy, building something that is so good it can be used by professionals is a mark of quality. I'm pretty sure you don't need to be superhuman and have a breath smelling of kimchi just to enjoy SC2. If you can't, maybe it's not the game for you. No need to start a hate thread. Doesn't mean it's a poor game, in the same way a lot of people might not find Paradox games very exciting, some of us still do.
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: Starcrap 2 APM

Post by luckywaldo7 »

Hopefully it wasn't just criticisms but also some critical thinking.

If you are only going to spend your time being satisfied with things, nothing is ever going to improve.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Starcrap 2 APM

Post by smoth »

I was talking about all the aviation crap cheesecan.
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