I want YOUR marketing ideas - Page 4

I want YOUR marketing ideas

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: I want YOUR marketing ideas

Post by MidKnight »

Guys!
Guys!

Guys we need more shaders


No shader:Image

Yes shader!
Image

HDR!
SSAO!
Bloom!
Sunrays!
FXAA!
Funky post-processing blurry-glow!
Lense flares!


can we even do half of these as shaders?
Last edited by MidKnight on 12 Sep 2011, 01:46, edited 1 time in total.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: I want YOUR marketing ideas

Post by PicassoCT »

Problem is that shaders often define the grafic appearance of a game - so they would be game specific most of the time.
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ScarySquirrel
Posts: 82
Joined: 29 Apr 2007, 04:25

Re: I want YOUR marketing ideas

Post by ScarySquirrel »

It's still a wise thing to do, if there's time.
Having a palette of shaders from which to choose could save duplication of effort among the mod dev crews.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: I want YOUR marketing ideas

Post by smoth »

mid that is a terribad example.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: I want YOUR marketing ideas

Post by PicassoCT »

We need a dev-cloning program, and a globe. You can not conquer the world without globe!
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: I want YOUR marketing ideas

Post by Wombat »

can we even do half of these as shaders?
if u give me spring screenshots, i can definitely add some lens flares <3
*To all haters, you can put Picasso on your Igore-List anytime*
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never <3
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: I want YOUR marketing ideas

Post by luckywaldo7 »

Wombat wrote:
*To all haters, you can put Picasso on your Igore-List anytime*
Moderation
never <3
Boo to the haters. Picasso is probably my favorite poster on this forum.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: I want YOUR marketing ideas

Post by zwzsg »

I prefer the "no shader" pic. :?
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: I want YOUR marketing ideas

Post by Das Bruce »

Even so, you see the potential of tarting up with shaders?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: I want YOUR marketing ideas

Post by smoth »

with good shaders. that is a shit shader set.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: I want YOUR marketing ideas

Post by MidKnight »

smoth wrote:with good shaders. that is a shit shader set.
He speaks the truth. That was the only straight-up comparison pic I could find.

I changed the example pics. Now we're comparing "High-detail shaders" to "Ultra-low detail," which, AFAICS, just disables all the shaders. Before it was "Very high detail."
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: I want YOUR marketing ideas

Post by smoth »

since it is unfair to dog and not post something
Image

no blur, subtle lighting, glimmer and glow effects are subtle but very much there...
gajop
Moderator
Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: I want YOUR marketing ideas

Post by gajop »

PicassoCT wrote:Problem is that shaders often define the grafic appearance of a game - so they would be game specific most of the time.
Giving games the ability to choose the default set of shaders they would use through lua should solve that.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: I want YOUR marketing ideas

Post by knorke »

Thread was just bumped by spambots..it is from Sep 2011.
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