Starcraft II beta is out! - Page 4

Starcraft II beta is out!

Post just about everything that isn't directly related to Spring here!

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Soul
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Re: Starcraft II beta is out!

Post by Soul »

I think that most Springplayers have become lazy... we have all been spoilt with widgets and amazing coding, and soon we won't actually need to play ourselves, spring is becoming a MOVIE!


Don't take me wrong, i still love Spring but why would we want StarCraft 2 to become just another Springmod?
I like the differences, and the move-stop-shoot-move system makes gameplay quite intresting and more tactic-oriented.

The difference on the gameplay between move-stop-shoot-move system and the move-and-shoot, is that the former forces you to be more aware of your units.

Battles aren't now only about firepower, range, speed and hitpoints like in spring, but more of constant awareness of your and your oponents units, trying to exploit temporary weaknesses like the time it takes for a seigetank to deploy buying you a few valuable moments to rush in with zerglings, zealots or maybe a vulture before the seigetank become operational.

This makes the game more microbased, and i would say thats a good thing, atleast in StarCraft game series.


Edit:
1v0ry_k1ng wrote:unfortunately that kind of micro is sort of beyond anyone who even occasionally gets laid :(
Yeah, well you don't need to be in the platinum division to have fun playing Starcraft 2, battle.net is very good at distinguishing the progamers from us sexfiends.

Thus giving us excellent opportunity for some cyber.
Last edited by Soul on 26 Feb 2010, 13:04, edited 3 times in total.
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Spawn_Retard
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Re: Starcraft II beta is out!

Post by Spawn_Retard »

1v0ry_k1ng wrote:unfortunately that kind of micro is sort of beyond anyone who even occasionally gets laid :(
so thats the reason why i failed at star craft :?
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

Spawn_Retard wrote:
1v0ry_k1ng wrote:unfortunately that kind of micro is sort of beyond anyone who even occasionally gets laid :(
so thats the reason why i failed at star craft :?
And if you are getting too good on Starcraft too find any girls in your neighbourhood then its time to move to Korea and you will be able to be a top player and still drown in girls.

That or just keep on trying finding yourself one of those rare girlfriends that actually likes gaming.
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Otherside
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Re: Starcraft II beta is out!

Post by Otherside »

Soul wrote: That or just keep on trying finding yourself one of those rare girlfriends that actually likes gaming.
lucky me :]
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

Update: they just managed to start a solo game without the AI, there was a vid of it but the site crashed cause so many tried to watch it.

Ill come back with an edit when i have further news.

Edit:

Youtube: http://www.youtube.com/watch?v=5jK3FzrG ... r_embedded
<3 sagu
<3 rick
<3 starcraft
Last edited by Soul on 26 Feb 2010, 14:48, edited 3 times in total.
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Gota
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Re: Starcraft II beta is out!

Post by Gota »

Image
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

Edit: i had some links here that where not allowed acording to forum rule 8.

will add something less intresting later instead.
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Hobo Joe
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Re: Starcraft II beta is out!

Post by Hobo Joe »

Wait.... from looking at these videos I just noticed that nobody zooms out.



Is that seriously not possible?
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knorke
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Re: Starcraft II beta is out!

Post by knorke »

with all beta cracking bla sc2 gets the best advertisment possible.
instead of just waiting, people watch videos where nothing happens but some SCVs mining minerals and get all hyped over it.
epic :regret:
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

Hobo Joe wrote:Wait.... from looking at these videos I just noticed that nobody zooms out.



Is that seriously not possible?
You can't zoom out more then how it is when the game starts, you can zoom in however =)

The zoom have been discussed alot on the starcraft2 forums, and there is a good reson why you can't zoom out very much.
Its another way of forcing you to do more micro with fewer units.

I also think its a way of balancing players that have different computers hardware, those that have a large screen shouldn't have an advantage just cause they have more cash to spend etc.

However most players have agreed on wanting a little more zoom, but they have also agreed on not getting to much more, probably just 25% more or something.

But i don't think Blizzard will change much how the the current zoom works.


Trust me, the lack of more zoom is soon forgotten, atleast most of the time, once you have been playing for awhile.
Its not that bad, and it actually encourages more micro, and alot more hotkey presses.
There is a reason why many progamers can have 200 -> 300+ apm, around 50% of them are often hotkey spam.

The only time i actually miss the extra zoom is when i play zerg, probably cause my zergplay is alot more macro-oriented then micro-oriented.
knorke wrote:with all beta cracking bla sc2 gets the best advertisment possible.
instead of just waiting, people watch videos where nothing happens but some SCVs mining minerals and get all hyped over it.
epic :regret:
I have been saying this all the time =)

All this cracking talk will do blizzard more good then bad in the end, it will hype the game and most people that are cracking the game will still buy the game when its released.

And knorke, the cracking has gone farther then SCVs mining on youtube videos, im not allowed to post any links =( but you can actually play in a sandbox now, a sologame without AI.
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Hobo Joe
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Re: Starcraft II beta is out!

Post by Hobo Joe »

Soul wrote: You can't zoom out more then how it is when the game starts, you can zoom in however =)

The zoom have been discussed alot on the starcraft2 forums, and there is a good reson why you can't zoom out very much.
Its another way of forcing you to do more micro with fewer units.
Sorry but that's probably the worst logic I've ever heard. That's like saying a low fov in an FPS makes you focus more on your crosshair.
Soul wrote:I also think its a way of balancing players that have different computers hardware, those that have a large screen shouldn't have an advantage just cause they have more cash to spend etc.
That's a little more reasonable, but still not enough reason to not include it. At a certain distance, models could (and should, for quick visual recognition) be replaced with icons, and of course, LoD models. If you can't zoom out a little bit, you shouldn't be playing a new release, your computer is too old.
Soul wrote: Trust me, the lack of more zoom is soon forgotten, atleast most of the time, once you have been playing for awhile.
Its not that bad, and it actually encourages more micro, and alot more hotkey presses.
There is a reason why many progamers can have 200 -> 300+ apm, around 50% of them are often hotkey spam.
Bullshit. Every time I play an RTS that doesn't have zoom it's all I can think about, the lack of it is incredibly limiting and annoying, especially when you've learned to take it for granted by playing RTS games that aren't stuck in the mid-90's.

And encourages more keypresses? That makes no sense at all. Zoom lets you control more at once, easier, while getting a nice overview of the whole situation.

There is NO good reason to not include such an important feature. If you don't like it or have a shitty comp, don't use it. If you wanna "focus on your micro" (still think that's total BS) then just stay zoomed in close.
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Gota
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Re: Starcraft II beta is out!

Post by Gota »

Maybe don't be so "spoiled"? limited zoom is part of starcraft and Blizzard's attempt to make this a sc1 rehash.
A lot of spring players/modders try and minimize "unnecessary micro" but some players out there actually think its a fun part of the game..
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

Hobo Joe wrote:
Soul wrote: You can't zoom out more then how it is when the game starts, you can zoom in however =)

The zoom have been discussed alot on the starcraft2 forums, and there is a good reson why you can't zoom out very much.
Its another way of forcing you to do more micro with fewer units.
Sorry but that's probably the worst logic I've ever heard. That's like saying a low fov in an FPS makes you focus more on your crosshair.
Soul wrote:I also think its a way of balancing players that have different computers hardware, those that have a large screen shouldn't have an advantage just cause they have more cash to spend etc.
That's a little more reasonable, but still not enough reason to not include it. At a certain distance, models could (and should, for quick visual recognition) be replaced with icons, and of course, LoD models. If you can't zoom out a little bit, you shouldn't be playing a new release, your computer is too old.
Soul wrote: Trust me, the lack of more zoom is soon forgotten, atleast most of the time, once you have been playing for awhile.
Its not that bad, and it actually encourages more micro, and alot more hotkey presses.
There is a reason why many progamers can have 200 -> 300+ apm, around 50% of them are often hotkey spam.
Bullshit. Every time I play an RTS that doesn't have zoom it's all I can think about, the lack of it is incredibly limiting and annoying, especially when you've learned to take it for granted by playing RTS games that aren't stuck in the mid-90's.

And encourages more keypresses? That makes no sense at all. Zoom lets you control more at once, easier, while getting a nice overview of the whole situation.

There is NO good reason to not include such an important feature. If you don't like it or have a shitty comp, don't use it. If you wanna "focus on your micro" (still think that's total BS) then just stay zoomed in close.
There is no need to get upset on my post, i was mainly trying to point out possible reasons why the zoom is like it is.

I can agree that alot of newer rts wouldn't work very well without the "planetary zoom" like in supcom and here in spring.

But i think that Starcraft is one of those games that won't "need" a "planetary zoom", this is my personal opinion, i didn't make this game i'm just trying to enjoy it.

By allowing a "planetary zoom" you quickly reduce the micro needed to play, and increase the macro, i personaly think that blizzard wanted a balance between the two, and that may be why the zoom is like it is.

You need to remember that the core-audience of the starcraft game are koreans, and they do realy take value in micromanagment.

I hope this post is more to your enjoyment.
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Hobo Joe
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Re: Starcraft II beta is out!

Post by Hobo Joe »

Soul wrote: You need to remember that the core-audience of the starcraft game are koreans, and they do realy take value in micromanagment.
I still don't see how adding zoom puts less value on micro. You want micro? Zoom in. Ta-da.
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

Hobo Joe wrote:
Soul wrote: You need to remember that the core-audience of the starcraft game are koreans, and they do realy take value in micromanagment.
I still don't see how adding zoom puts less value on micro. You want micro? Zoom in. Ta-da.
This is how the game has been designed, if that doesn't suite you, then perhaps it is you and not those with a crappy comp that should look elseware for another game.

But you should remember that in sc1 there was a resolution hack made, that dubbled the zoom, there will probable be one in sc2 too.

And if you have more people that are equalmined to you in this regard, simply make a mod in the editor where the only difference is that you remove the zoom limit, and play with them instead.
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Tribulex
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Re: Starcraft II beta is out!

Post by Tribulex »

Hobo Joe wrote:
Soul wrote: You need to remember that the core-audience of the starcraft game are koreans, and they do realy take value in micromanagment.
I still don't see how adding zoom puts less value on micro. You want micro? Zoom in. Ta-da.
well, when you cant zoom out, you are more in tuned to small unit dynamics. Your view of the battlefield is more cramped, and you have a more urgent feeling about your units, and place more value on them. Its all psycological, and it happens to be awesome too.
luckywaldo7
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Re: Starcraft II beta is out!

Post by luckywaldo7 »

They should re-add the 12 selected unit maximum, to force more micro.

Also, units should not attack automatically, only when they are ordered to. This will make the game better because you will need more mouse clicks and micro to play well.

Also take away the ability to queue commands and units, because then you will have to play more attention to when each unit finishes its task, which means more micro so the players will have more fun with the game.
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Soul
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Re: Starcraft II beta is out!

Post by Soul »

luckywaldo7 wrote:They should re-add the 12 selected unit maximum, to force more micro.

Also, units should not attack automatically, only when they are ordered to. This will make the game better because you will need more mouse clicks and micro to play well.

Also take away the ability to queue commands and units, because then you will have to play more attention to when each unit finishes its task, which means more micro so the players will have more fun with the game.
Intresting idea to the extreme i could probably ejoy that, but i would require more hotkeys then just the default of 10, but it would probably be annoying to have 30 or 40 different hotkeys =/
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aegis
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Re: Starcraft II beta is out!

Post by aegis »

they should add sarcasm
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Gota
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Re: Starcraft II beta is out!

Post by Gota »

Maek spider unit.You'd have to select each leg and move it individually but it would be very powerfull.
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