Glest content, ready to be imported into your fantasy mod! - Page 4

Glest content, ready to be imported into your fantasy mod!

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Glest content, ready to be imported into your fantasy mod!

Post by CarRepairer »

Argh wrote:Haven't released them yet. Still working on a few things. Got the Castle done, still haven't finished some of the scaffolds and some other stuff. Please be patient, I'm also working on new city stuff for WB so it's been a bit of a juggle lately.
Not a problem. I am greatly appreciative of this.

Will this cool little watchtower also be included? http://www.glest.org/images/galeria/pantallas/s05.jpg
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Glest content, ready to be imported into your fantasy mod!

Post by CarRepairer »

http://springrts.com/phpbb/viewtopic.ph ... 17#p403017
Argh wrote:The Glest stuff's already in WB, ready to go. I can't export the mobiles- I tried, and Blender crashed on me, every time :P
Since when? Link?? I haven't eaten nor slept since you started this conversion!!
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