Locking interface = bad idea - Page 4

Locking interface = bad idea

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SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Locking interface = bad idea

Post by SirMaverick »

Both ideas implemented:
You need a UnlockLocalWidgets-IKnowWhatImDoing.txt file in your widgets directory to unlock local widgets.
A warning is printed when playing test games.

By default nothing is broken and players can still use their own widgets.
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