
Need modeler for Evolution RTS
Moderators: MR.D, Moderators
Re: Need modeler for Evolution RTS
I actually like the slicer; it has a distinctive shape. I dislike the negotiator, which looks like it has a barrel made of popsicle sticks, and the surgeon, which is rectangular 

Re: Need modeler for Evolution RTS
that looks like it is vomiting light.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
oi, for a multitude of reasons, the slicer and the surgeon are the bane of my existence lol
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
Ahh and now for the terra core tap mex. If I had to explain the animation it wouldn't be near as much fun (modeled by bumblebee) ;p


Last edited by Forboding Angel on 06 Apr 2009, 07:53, edited 1 time in total.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
As a certain forumgoer and modmaker here would say:
AHAHAHAHAHAHA
Please, no more triangular solars
AHAHAHAHAHAHA
Please, no more triangular solars

- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
I like them. Always have, and it makes a lot of sense in my mind because no matter the position of the sun at least 2 potions of it are getting solar energy. Not that I give a crap about realism.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
New Explorer Gunship! Model by Kaiserj, texture Kaiserj
Thanks to kdr and pressureline for helping me get the script working, I would have never managed to do it by myself.

Sitting on the ground just after creation
Taking off
Full normal flight, the main engine lights off
Attacking the main engine cuts out and it goes into hover mode
Thanks to kdr and pressureline for helping me get the script working, I would have never managed to do it by myself.

Sitting on the ground just after creation

Taking off

Full normal flight, the main engine lights off

Attacking the main engine cuts out and it goes into hover mode
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Need modeler for Evolution RTS
Sorry for saying this, but here it goes:
damn right you need a modeler XD
I notice you are going after ta-remodelers. Is this because your mod is TA redesigned? It has the same characteristics of the two factions etc, but without the commander. (weaker faster units with stronger weapons vs slower but brute force units) Since CA is going in the same direction as you are (trying to be TA and trying to not be TA at the same time), while make commanders weaker and weaker, maybe you should merge projects with them, and make a mod called ECARTS. Its like gocarts only the E makes it sound more 21st century.
Sorry for bad grammer, im in ecuador.
damn right you need a modeler XD
I notice you are going after ta-remodelers. Is this because your mod is TA redesigned? It has the same characteristics of the two factions etc, but without the commander. (weaker faster units with stronger weapons vs slower but brute force units) Since CA is going in the same direction as you are (trying to be TA and trying to not be TA at the same time), while make commanders weaker and weaker, maybe you should merge projects with them, and make a mod called ECARTS. Its like gocarts only the E makes it sound more 21st century.
Sorry for bad grammer, im in ecuador.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Need modeler for Evolution RTS
Evo isn't trying to be TA, it's in a vaugly similar universe, but goals objectives and game play structures are very different.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
My reply went quite offtopic, so I posted it in the offtopic forum: Linky no worky, refer to swift's reply above for a tl;dr of what I said.
Last edited by Forboding Angel on 06 Apr 2009, 22:50, edited 1 time in total.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Need modeler for Evolution RTS
That thread probably would have been better suited to the FGJL rage forum. Anyways, for people wondering why the link doesn't work, the thread was removed.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
I wasn't RAEGing tho. I mean if I was actually pissed off, then yeah, I'm with you on that, but I wasn't actually pissed off.
Internet raeg != RL raeg, hopefully that makes some bit of sense.
To my credit, some of that irritation stemmed from emmanuel's drivel here and in the lobby, but at the same time, that isn't the first time I've gotten that question and I guess it's just getting old. :-/
Speaking of, that replay I was talking about is on adune, it's the game on cometcatcher. If you watch it, you will see why I was so upset after reading the chat crap.
Internet raeg != RL raeg, hopefully that makes some bit of sense.
To my credit, some of that irritation stemmed from emmanuel's drivel here and in the lobby, but at the same time, that isn't the first time I've gotten that question and I guess it's just getting old. :-/
Speaking of, that replay I was talking about is on adune, it's the game on cometcatcher. If you watch it, you will see why I was so upset after reading the chat crap.
Re: Need modeler for Evolution RTS
Mod log shows no posts deleted, no edits (at least by mods), the posts that were moved have no content in them, I'm confused.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
It's because I thought better of it as with my luck it would prolly cause a massive flamewar and I didn't want to be responsible for that simply because I spoke my mind. I'll pm it to you as I copied it to notepad right before I posted (I always do that on long posts in case the forum gobbles it).
Ack I didn't answer your question. I must have hit the button to complete my edit right before he spamboxed it. (I removed all the content for the reaosns above)
Ack I didn't answer your question. I must have hit the button to complete my edit right before he spamboxed it. (I removed all the content for the reaosns above)
Last edited by Forboding Angel on 06 Apr 2009, 23:29, edited 1 time in total.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Need modeler for Evolution RTS
He made a new topic in off topic lurker, and I spamboxed it after I read it.
Re: Need modeler for Evolution RTS
All raeg aside, looks great, Forb, glad to see the art heading in a really good direction 

- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
Thanks
We're trying like hell to put out some nice quality stuff. And as a result of this I'm learning what not to do when unwrapping a model lol

- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Need modeler for Evolution RTS
I couldn't bring myself to be happy with how brilliantly bright the teamcolor turned out, so I made this little change which made me a lot happier with it.