Need modeler for Evolution RTS - Page 4

Need modeler for Evolution RTS

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Need modeler for Evolution RTS

Post by MidKnight »

I actually like the slicer; it has a distinctive shape. I dislike the negotiator, which looks like it has a barrel made of popsicle sticks, and the surgeon, which is rectangular :P
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Need modeler for Evolution RTS

Post by smoth »

that looks like it is vomiting light.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

oi, for a multitude of reasons, the slicer and the surgeon are the bane of my existence lol
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Ahh and now for the terra core tap mex. If I had to explain the animation it wouldn't be near as much fun (modeled by bumblebee) ;p

Image
Last edited by Forboding Angel on 06 Apr 2009, 07:53, edited 1 time in total.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

And now the terra solar, modeled by bumblebee, textured by me:

Image Image
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Need modeler for Evolution RTS

Post by MidKnight »

As a certain forumgoer and modmaker here would say:
AHAHAHAHAHAHA



Please, no more triangular solars :P
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

I like them. Always have, and it makes a lot of sense in my mind because no matter the position of the sun at least 2 potions of it are getting solar energy. Not that I give a crap about realism.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

New Explorer Gunship! Model by Kaiserj, texture Kaiserj

Thanks to kdr and pressureline for helping me get the script working, I would have never managed to do it by myself.

Image

Sitting on the ground just after creation

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Taking off

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Full normal flight, the main engine lights off

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Attacking the main engine cuts out and it goes into hover mode
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Need modeler for Evolution RTS

Post by Tribulexrenamed »

Sorry for saying this, but here it goes:

damn right you need a modeler XD
I notice you are going after ta-remodelers. Is this because your mod is TA redesigned? It has the same characteristics of the two factions etc, but without the commander. (weaker faster units with stronger weapons vs slower but brute force units) Since CA is going in the same direction as you are (trying to be TA and trying to not be TA at the same time), while make commanders weaker and weaker, maybe you should merge projects with them, and make a mod called ECARTS. Its like gocarts only the E makes it sound more 21st century.

Sorry for bad grammer, im in ecuador.
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Re: Need modeler for Evolution RTS

Post by SwiftSpear »

Evo isn't trying to be TA, it's in a vaugly similar universe, but goals objectives and game play structures are very different.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

My reply went quite offtopic, so I posted it in the offtopic forum: Linky no worky, refer to swift's reply above for a tl;dr of what I said.
Last edited by Forboding Angel on 06 Apr 2009, 22:50, edited 1 time in total.
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SwiftSpear
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Re: Need modeler for Evolution RTS

Post by SwiftSpear »

That thread probably would have been better suited to the FGJL rage forum. Anyways, for people wondering why the link doesn't work, the thread was removed.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

I wasn't RAEGing tho. I mean if I was actually pissed off, then yeah, I'm with you on that, but I wasn't actually pissed off.

Internet raeg != RL raeg, hopefully that makes some bit of sense.

To my credit, some of that irritation stemmed from emmanuel's drivel here and in the lobby, but at the same time, that isn't the first time I've gotten that question and I guess it's just getting old. :-/

Speaking of, that replay I was talking about is on adune, it's the game on cometcatcher. If you watch it, you will see why I was so upset after reading the chat crap.
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lurker
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Joined: 08 Jan 2007, 06:13

Re: Need modeler for Evolution RTS

Post by lurker »

Mod log shows no posts deleted, no edits (at least by mods), the posts that were moved have no content in them, I'm confused.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

It's because I thought better of it as with my luck it would prolly cause a massive flamewar and I didn't want to be responsible for that simply because I spoke my mind. I'll pm it to you as I copied it to notepad right before I posted (I always do that on long posts in case the forum gobbles it).

Ack I didn't answer your question. I must have hit the button to complete my edit right before he spamboxed it. (I removed all the content for the reaosns above)
Last edited by Forboding Angel on 06 Apr 2009, 23:29, edited 1 time in total.
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SwiftSpear
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Re: Need modeler for Evolution RTS

Post by SwiftSpear »

He made a new topic in off topic lurker, and I spamboxed it after I read it.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Need modeler for Evolution RTS

Post by Argh »

All raeg aside, looks great, Forb, glad to see the art heading in a really good direction :-)
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Thanks :-) We're trying like hell to put out some nice quality stuff. And as a result of this I'm learning what not to do when unwrapping a model lol
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

New Terra Mex
Model by bumblebee, texture by me.

Image Image Image Image
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

I couldn't bring myself to be happy with how brilliantly bright the teamcolor turned out, so I made this little change which made me a lot happier with it.
coretap.jpg
(224.56 KiB) Downloaded 40 times
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