CA Strategies - Page 4

CA Strategies

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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El Capitano
Posts: 156
Joined: 13 Oct 2006, 10:48

Re: CA Strategies

Post by El Capitano »

Paging Acidd_UK to thread...
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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Re: CA Strategies

Post by Acidd_UK »

1. Spam out like 100-200 glaives or AKs.
2. Win
Jasper1984
Posts: 196
Joined: 25 Jan 2008, 20:04

Re: CA Strategies

Post by Jasper1984 »

@acid, i think anything anti-swarm will be hugely cost-effective against that. (Anything with high splash damage/high firing rate and reasonable range)
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: CA Strategies

Post by Tribulexrenamed »

What is a glaive?


I find in CA, just make precision bombers.

Also dont bother with T1, just go straight to t3 mechs.

Always make the OP uncounterable t3 defense

Make nukes afap.

Offensive porcing.

Since CA is not really balanced at all, find the most OP units, spam them, and win.
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quantum
Posts: 590
Joined: 19 Sep 2006, 22:48

Re: CA Strategies

Post by quantum »

Tribulex basically wrote: skip t1 and make bombers, t3 mechs, t3 defense, nukes
Tribulex wrote:CA is not really balanced at all
Yes, it's not balanced for speedmetal.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: CA Strategies

Post by CarRepairer »

Tribulex wrote: When you tech to t2, the first thing you should do is make those t2 wall things, right infront or behind your dt as extra protection. They are Krogoth resistent, so you should make them incase a krog and a cloaker sneeks up on you.
Tribulex wrote:What is a glaive?
You continually post in this thread and reveal that you haven't played CA in months with these statements. Your suggestions and strategies are all null and void since they don't apply to the game we are talking about and they will only confuse people. I appreciate your enthusiasm for a game you played 6 months ago, but why not load it up again today and try it now? It's really improved.
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Tribulexrenamed
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Joined: 22 Apr 2008, 19:06

Re: CA Strategies

Post by Tribulexrenamed »

I love you mate, but i beg to differ.
El Capitano
Posts: 156
Joined: 13 Oct 2006, 10:48

Re: CA Strategies

Post by El Capitano »

Tribulex wrote:I love you mate, but i beg to differ.
That's because you're mentally deficient.
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Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: CA Strategies

Post by Crayfish »

Mentally deficient like a FOX!
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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Re: CA Strategies

Post by Acidd_UK »

Fox is OP; Nerf FOX!
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ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

Re: CA Strategies

Post by ginekolog »

from few games i played: make t1 lab, some units, expand, make wind then make T3 lab for mere 550m and spam arm razorback/vanguard combo + some aa if neccesery. win . What counters this?
El Capitano
Posts: 156
Joined: 13 Oct 2006, 10:48

Re: CA Strategies

Post by El Capitano »

Annis or levellers would be my guess.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: CA Strategies

Post by Otherside »

ginekolog wrote:from few games i played: make t1 lab, some units, expand, make wind then make T3 lab for mere 900m and spam arm razorback/vanguard combo + some aa if neccesery. win . What counters this?
COMmon Sense
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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Re: CA Strategies

Post by Acidd_UK »

Your opponent attacking you?
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: CA Strategies

Post by Gota »

I propose a match.
Gine vs Otherside.

Gine will use his tactic and Otherside will use his common sense.
Don't forget to upload the replay afterwards.
bashar
Posts: 152
Joined: 03 Dec 2006, 23:06

Re: CA Strategies

Post by bashar »

Gota wrote: Don't forget to upload the replay afterwards.
+1
Google_Frog
Moderator
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Joined: 12 Oct 2007, 09:24

Re: CA Strategies

Post by Google_Frog »

Don't make or try to make anything that costs more than 450 for the first 10-15 minutes(except factories).
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Scikar
Posts: 154
Joined: 30 Jan 2006, 07:13

Re: CA Strategies

Post by Scikar »

El Capitano wrote:Annis or levellers would be my guess.
Do you mean something else? Levellers won't be much good against Razorbacks and Vanguards, except for the fact you could win the game with them before the first Razorback is built.
El Capitano
Posts: 156
Joined: 13 Oct 2006, 10:48

Re: CA Strategies

Post by El Capitano »

Scikar wrote:Do you mean something else? Levellers won't be much good against Razorbacks and Vanguards, except for the fact you could win the game with them before the first Razorback is built.
Maybe, I'm thinking core T2 arty, 4 of them did a surprisingly good job at softening up a razorback in a game I played.
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Scikar
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Joined: 30 Jan 2006, 07:13

Re: CA Strategies

Post by Scikar »

Pillager?
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