EE is back in development, Check page 6 - Page 4

EE is back in development, Check page 6

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Do you care

I do.
87
67%
I dont.
22
17%
wait what?
20
16%
 
Total votes: 129

User avatar
Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Re: Why EE development has ceased (for anyone who cares)

Post by Fanger »

Talk about what.. and spring will run, but It causes my computer to freeze.. and said freezes always happen but not in any predictible pattern.. so anywhere frome 10-60 minutes into playing spring..

But again what did you want to talk about...
User avatar
VonGratz
Posts: 471
Joined: 03 May 2005, 05:25

Re: Why EE development has ceased (for anyone who cares)

Post by VonGratz »

Any log, last unit hit report etc?
I found months ago, and months after freezings, a little script comma error in one bomber that freezed my entirely mod sometimes, and not was dectected as script error in Spring.In that time I think in gave up, because I also cant play nor test my mod in Spring, and after Ive checked it, the things going better. :wink:
vonGratz
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Why EE development has ceased (for anyone who cares)

Post by smoth »

wow, what was the offending code?
User avatar
VonGratz
Posts: 471
Joined: 03 May 2005, 05:25

Re: Why EE development has ceased (for anyone who cares)

Post by VonGratz »

; more in killed section.
:mrgreen:
PS Hello Smoth!
Im getting back.
Tark
Posts: 14
Joined: 24 Aug 2008, 00:32

Re: Why EE development has ceased (for anyone who cares)

Post by Tark »

Why are all the download links "down"? Even CADownloader!
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Why EE development has ceased (for anyone who cares)

Post by Argh »

jj's 'site crashed, or something.

Here ya go:

http://evolutionrts.info/mods/Expandand ... ev0.42.sd7
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Why EE development has ceased (for anyone who cares)

Post by Snipawolf »

jj's 'site crashed, or something.
jj's 'site crashed
jj's 'site
'site
'
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re: Why EE development has ceased (for anyone who cares)

Post by tombom »

he's using the apostrophe as an abbreviation (website), jesus
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Why EE development has ceased (for anyone who cares)

Post by Snipawolf »

Of course, I was just pointing it out. It's an unnecessary apostrophe because site itself is already a word that means a place or location.
User avatar
1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Why EE development has ceased (for anyone who cares)

Post by 1v0ry_k1ng »

thread rez: is fang still alive to continue this if interest returns?
cracked out some EE the other night and remember how kickass it was after a excesses of stagnant ta mods. the only host for the newest version is unfortunately on filefront, so im going to reupload it to jobjol in a bit.
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Why EE development has ceased (for anyone who cares)

Post by Gota »

Scale da bitch down and im game.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Why EE development has ceased (for anyone who cares)

Post by smoth »

what?!?
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Why EE development has ceased (for anyone who cares)

Post by KDR_11k »

Reminds me, didn't Fang say that E&E has no infantry because there's no squads?
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Why EE development has ceased (for anyone who cares)

Post by zwzsg »

Meh, I don't like infantry, and even less squad. So I'm happy EE doesn't have any.
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Why EE development has ceased (for anyone who cares)

Post by REVENGE »

Keep this mod up before someone starts ripping the aliens into one of the *A mods. :P
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Why EE development has ceased (for anyone who cares)

Post by smoth »

don't even suggest it. please don't
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Why EE development has ceased (for anyone who cares)

Post by Gota »

REVENGE wrote:Keep this mod up before someone starts ripping the aliens into one of the *A mods. :P
Good substitute for chickens.
User avatar
Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Re: Why EE development has ceased (for anyone who cares)

Post by Fanger »

bitch please..

Id prefer if people didnt take my stuffs for their own nefarious ends just cause I dont appear to be here..

As far as an Update for those who care (someone does cause this thread got rezed from god knows where) I have a new computer.. its quite nice.. and I have been playing all sorts of stuff that I havent been able to, but I have also been busy with RL stuff.. that and I no longer have a copy of Photoshop CS3 which is an issue as far as art direction goes.. also I have no idea where I was at or what I was doing or how to do stuff or where to start..

but yeah..
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Why EE development has ceased (for anyone who cares)

Post by SwiftSpear »

Fanger wrote:bitch please..

Id prefer if people didnt take my stuffs for their own nefarious ends just cause I dont appear to be here..

As far as an Update for those who care (someone does cause this thread got rezed from god knows where) I have a new computer.. its quite nice.. and I have been playing all sorts of stuff that I havent been able to, but I have also been busy with RL stuff.. that and I no longer have a copy of Photoshop CS3 which is an issue as far as art direction goes.. also I have no idea where I was at or what I was doing or how to do stuff or where to start..

but yeah..
Gimp's pretty good. It's not quite as clean and polished as CS3, but it's good enough that it doesn't feel like you're sacrificing all the way back to ms paint. The only thing you really lose is a few filters, brushes, and masks.
User avatar
Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Why EE development has ceased (for anyone who cares)

Post by Hoi »

masks
Masks are very important!
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