Pipes wrote:
I do the same thing, maybe im clumsy too? Or maybe the average computer user doesnt feel the need for an 8 button gaming grade mouse. If you're designing the game only for the elite gamer, then you'll end up with a very small community. Because if the instructions include "must purchase a new mouse in order to play this game", that wont sit well with the masses.
If you want to get good at this game you need precision of a good mouse, unrelated to the way you move the screen on the minimap.
Felix the Cat wrote:I find the ability to issue orders on the minimap is not worth the interruption in my normal clickflow in order to move the minimap, as the number of time I might do the former per game is around 2, while the latter... around 20+.
Do you use keybinds? If not, you're wasting far more time clicking menus already.
Felix the Cat wrote:1) There isn't an "option" to turn on the intuitive interface, you have to go muck about in the registry, which is a pain.
This is an oversight that has already been fixed in the next version, so it is not worth discussing any more.