Ba economy discussion - Page 4

Ba economy discussion

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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: Ba economy discussion

Post by MightySheep »

:cry:
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Ba economy discussion

Post by manored »

HEHEHE :)

Banishers arent good for the main unit of spam. What if you send your banisher spam in, then the enemy seends a weasel, then all banishers waste their precious first shot on the weasel, then the bulldogs/reapers/goliaths/krogoths/flashes come in? :)
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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: Ba economy discussion

Post by MightySheep »

weasel spam would work good against lots of things. eg. spider bombs, penetrators, snipers...
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Ba economy discussion

Post by manored »

Some people do are stupid enough to spam incredible amounts of those units winhout any anti-swarm, but if you used weasels against it a single
llt/riot would solve the issue :)
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Lolsquad_Steven
Posts: 488
Joined: 27 Jun 2006, 17:55

Re: Ba economy discussion

Post by Lolsquad_Steven »

Dragon45 wrote:It may be more metal-efficient to suck 400 metal worth of wreck using a 200 metal constructor. You might end up with a net gain, if subtraction still works in your universe.
dragon i'm going to need the backup files and content to smuggoat.net, in particular the book of goat.
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