Defeat The Organization - Page 4

Defeat The Organization

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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Can we argue that there are no good players at whateer mods you play; just certain members of your organization who play it more?
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Post by Zpock »

Having a bad win/loss ratio can means that the player plays opponents better then himself, wich is the best way to improve. A good ratio means you play n00bs all the time and not improving on your skills at all.
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

right
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[XIII]Roxas
Posts: 182
Joined: 20 Jun 2007, 23:44

Post by [XIII]Roxas »

Yes, you can argue that.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Zpock wrote:Having a bad win/loss ratio can means that the player plays opponents better then himself, wich is the best way to improve. A good ratio means you play n00bs all the time and not improving on your skills at all.
Yeah, I wish I'd get some non-n00bs to play against sometime...
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Post by pintle »

neddiedrow wrote:
pintle wrote:How about a nice objective wins to losses ratio?
Nothing is objective. That would, however, be an empirical measure. However, wins to losses just capture victory states, without regard for who or indeed what is involved. I know numerous players who are at best mediocre tacticians which have positive win to loss ratios, and others who are spectacular at actual play and offer a much more interesting experience which have negative such.
not influenced by personal feelings, interpretations, or prejudice; based on facts; unbiased: an objective opinion.
(from dictionary.com)

By definition, numerical data is objective. If you want refute somebody's 1v1 record as a valid measure of skill, why would you propose we bother attempting to defeat this organisation in the first place? Of course win/loss ratio is not the be all and end all, but imo its the closest we are gonna get to the truth.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

It isn't objective, pintle, bias exists. How is the data recorded? Who defined the numbers? Who defined the measure? Who is reporting the data?

Objectivity is a fallacy, no doubt developed to simplify a confusing world or win an uncomfortable debate.

For me, the belief that people search for the truth is laughable. We search for what we want to see, and we often find it. The "truth" is simply the conclusion one arrives at, usually through observation followed by conference with peers.

The Organization, from my outside perspective, seems to exist because there is a very limited venue for competition in the Spring community otherwise; the BA ladder. An element of mystery adds a point of interest to the mix - not sure what the motive of the founder was, but I can't analyze to a conclusion on so little data.
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Post by Zpock »

Win/loss ratio itself dosn't say anything about skill, even time spent is better then that measure, u need a good rating system, like the EMO one, or look at who is winning (popular) tournaments.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

ELO, not EMO.
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Muzic
Posts: 950
Joined: 09 Aug 2006, 07:08

Post by Muzic »

From reading this thread it seems as if I could make a decent anime just from the drama going on about the 'organization'.
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[XIII]Roxas
Posts: 182
Joined: 20 Jun 2007, 23:44

Post by [XIII]Roxas »

Oh, really?
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

i don't know muzic where is the love interest???
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[XIII]Roxas
Posts: 182
Joined: 20 Jun 2007, 23:44

Post by [XIII]Roxas »

As far as I can tell, none of our members are romantically involved.
[XI]Marluxia
Posts: 5
Joined: 21 Jul 2007, 06:27

Post by [XI]Marluxia »

Roxas, there's something I've been wanting to tell you for awhile now...
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[XIII]Roxas
Posts: 182
Joined: 20 Jun 2007, 23:44

Post by [XIII]Roxas »

Oh god...
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