League of Legends - Page 28

League of Legends

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TheMightyOne
Posts: 492
Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Gota wrote:No need to get so snappy...
If i recall when i invited you to play a ranked game what was it you replied?
That you first have to test how i play....
Of course I did, if I duo queue with somebody I have to be sure I duo queue to increase my winning chances. Its difficult enough to carry 3 people, I wouldnt want to carry 4.

I dont understand what youre trying to say here though.
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Gota
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Joined: 11 Jan 2008, 16:55

Re: League of Legends

Post by Gota »

Heh?for a person who hardly plays ranked you sure are every worried about your ELO..
Iv invited 1600-1700 elo players to play in ranked and didnt get such arrogant answers...

There is no point discussing this further iv already removed you form my friend's list a week or 2 ago after the remarks you made in LOL and in here and do not plan on playing with you in the future so do as you please.
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

Gota wrote:Heh?for a person who hardly plays ranked you sure are every worried about your ELO..
Iv invited 1600-1700 elo players to play in ranked and didnt get such arrogant answers...

There is no point discussing this further iv already removed you form my friend's list a week or 2 ago after the remarks you made in LOL and in here and do not plan on playing with you in the future so do as you please.
Haha, really? lol

I should probably warn others!

Dont give yan advice on how he could improve his playstyle, you run risk being removed from his friendslist ! :lol:
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Gota
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Re: League of Legends

Post by Gota »

TheMightyOne wrote:
Gota wrote:Heh?for a person who hardly plays ranked you sure are every worried about your ELO..
Iv invited 1600-1700 elo players to play in ranked and didnt get such arrogant answers...

There is no point discussing this further iv already removed you form my friend's list a week or 2 ago after the remarks you made in LOL and in here and do not plan on playing with you in the future so do as you please.
Haha, really? lol

I should probably warn others!

Dont give yan advice on how he could improve his playstyle, you run risk being removed from his friendslist ! :lol:
Others who?I dont remember you playing with any of us springers...
In fact i think im probably the only one who ever proposed to invite you.
Maybe cause you were exactly the same in spring when you played...

The only think that ticks me off in LOL is when people start to whine in game.

By the way pming someone out of the blue and starting to tell him his build and runes are bad is arrogant and condescending and dont be surprised if others get pissed off if you do it(maybe if you had something to show you are as awesome a player as you claim i would have taken you more seriously).
If i felt like i needed your advice i would have asked for it.
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TheMightyOne
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Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Gota wrote:maybe if you had something to show you are as awesome a player as you claim i would have taken you more seriously
i didnt get a chance, i got insta removed :lol:
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Gota
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Re: League of Legends

Post by Gota »

I dont need to have you on my friends list to see your stats.
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

Gota wrote:I dont need to have you on my friends list to see your stats.
You mean my page full of wins? :regret:
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Valheru
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Joined: 21 Mar 2011, 12:43

Re: League of Legends

Post by Valheru »

Gota wrote:By the way pming someone out of the blue and starting to tell him his build and runes are bad is arrogant and condescending and dont be surprised if others get pissed off if you do it
Ok so thats your view, but if anyone has decent builds/runes they want to suggest for me please do. I'm looking to improve..

Specifically renekton, I've started playing him and he's pretty easy, but my build isn't anywhere near optimal as I've only done like 3 games. The way I play him is dps off-tank, and I build more tanky/damagy dependant on what the team needs.

Infact if anyone here gets good with a char it would be pretty cool if they posted their core build and runes in here. Sound any good?
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

Valheru wrote:The way I play him is dps off-tank, and I build more tanky/damagy dependant on what the team needs.
thats the way to go. good items for renekton in no particular order:
brutalizer (ghostblade), spirit visage, sunfire cape, fon, atmas.
Valheru wrote: Infact if anyone here gets good with a char it would be pretty cool if they posted their core build and runes in here. Sound any good?
i think that would require a subforum, besides there are so many sites that have builds and guides i dont think we need one more with our tiny community. I suggest posting the guides you think are good and then we could discuss them further.

The featured guides on solomid.net are top.

Ive written 1 guide for Tryndamere, I think ive posted the link earlier http://www.leagueoflegends.com/board/sh ... p?t=315213

I want to write a guide for mundo cuz I havent seen a single guide I really liked. But I was too lazy lately.
Coresair
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Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

hehe, Maybe you should log back into the NA server to give me some pointers sometime :-). The main reason I like urgot is because his ganks are very strong. I can immediately slow them, switch them if they get behind me, and then hit them with my Q without risking a dive to finish them.
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TheMightyOne
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Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Coresair wrote:hehe, Maybe you should log back into the NA server to give me some pointers sometime :-). The main reason I like urgot is because his ganks are very strong. I can immediately slow them, switch them if they get behind me, and then hit them with my Q without risking a dive to finish them.
add me TheMighty0ne (with a zero)
Coresair
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Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

Hehe, I must of missed you, TMO. I had my connection drop out and just now got your messages :?
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DavetheBrave
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Re: League of Legends

Post by DavetheBrave »

I have to quit playing this game periodically because I start to take it too seriously.
Coresair
Posts: 279
Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

So I just played a ranked game where I was midding vs cassiopia as urgot. When I got to level 6 I caught cassiopia of guard by switching her into my turret and killing her. I was winning mid, I out farmed her 100% and killed her.

I took the kill as an opportunity to shop, I went to base and picked up a pair of boots, a sword, and a tear. I also grabbed a stack of 3 wards, I put two in the river bushes to see ganks. 30 seconds later I see TWO people in each bush, I ping spammed panicing. I was sitting at my turret and got dived and killed. I could do nothing due to rammus AND shen (whoever picked bans on my team was brain dead, annie and vayne? really?).

They kept 4 man diving me, I could see them and retreated to the turret, but I got taunted and killed every time. My allies decided me getting killed was a good oppertunity to CS in peace. Lovely.

So basically my teammates fed the sidelanes, and let them continuously gank me (all of them!) without opposition. After the second time I figured I just go to a side lane and let them know we need to move together, nope. When mid was getting pushed no one left the side lanes. I have no clue how to deal with that. I got two kills on cass (the mid) and knocked the mid turret down. But I died 6 times before we surrendered. Oh and I got blamed. since 2-6 with a turret kill is MUCH worse then the 0-4 everyone else was at.....SO frusterated
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Gota
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Re: League of Legends

Post by Gota »

Sounds like your team was way worse..

Wondering what you guys think of HP versus Armor/MR.
It would seem to me that in some cases HP is a better investment early game.

I think there are a few advantages ot getting HP early as oppose to getting armor or MR.

#1 As the game progresses HP loses its value because the bonus HP from any HP item is a static number and as your HP increases from the rise in your char level HP items constitute a smaller % of your HP.
Armor and MR add a % bonus thus they do not lose value with the rise of character levels and are es cost efficient at the end as they are at the beginning.
50% damage resistance is 50% at level 1 and at level 18.

#2 more HP can be much more efficient in cases where you face 2, or more, opponents that deal different kinds of damage(or opponents who deal mixed damage or get magic damage bonuses to their regular attacks).

Now i guess the "classic" way of playing games is having a solo lane top, a solo lane mid, a support plus carry bottom and a jungler so there isn't a lot of cases where youd meet 2 damage dealers that deal different kinds of damage at early game, however, in a lot of games especially lower ELO team compositions are much less strict and you see a huge variety of different setups thus the chances of playing against 2 damage dealers that deal different kinds of damage is higher, thus making HP potentially much more beneficial than armor or MR.

#3 characters that have good self healing or characters with self healing abilities like vlad irelia garen etc benefit more from extra HP since their HP regen becomes more efficient and is more in effect since it takes longer to regen the HP while with more armor but less HP youd reach max hp faster thus your hp regen will not be as usefull and well not regen as much hp throughout the game.
The chances of you using your HP regen when you have higher HP values is higher.
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

DavetheBrave wrote:I have to quit playing this game periodically because I start to take it too seriously.
If you want to win you have to take it serously. I have a good post describing exactly that
Coresair wrote:I was sitting at my turret and got dived and killed. I could do nothing due to rammus AND shen
You have to account for that. People tend to feel way too safe at their towers.
Coresair wrote:I could do nothing

I hear that one too often, and I admit saying that myself but this attitude wont let get anywhere. There is ALWAYS something you could have done better and the moment you say "I could do nothing" is the moment you stop trying figuring what it was you could have done.

There are some few exceptions when it was really hopeless, but those are the things you cant usually predict. Example: You farm at tower, enemy mid is not there. Ashe arrow shot from fog of war from across the map hits you, TF ports under the tower with shen ulting him so he can tank the tower, shen taunts you, second stun. you dead. ok, you couldnt have predicted the ashe arrow, this is why its considered such a strong ultimate. Good players can anticipate what will happen next and act accordingly, this is something you cant possibly expect.

rammus and shen towerdiving you is something you *can* anticipate. check the summoner spells, does rammus have flash? ghost? another mistake i often see when people die at tower is that they dont account for flash. they see an alistar, they know his skills range so they keep "safe" distance, whereas the really safe distance is skill range + flash range.

so next time rammus with flash and shen are there at full hp and you think they might be able to towerdive you just fucking let the tower die or hit the creeps with your E and kill them asap. If they come to gank you and you're playing SUPER safe they are just wasting time what you should do is tell your teammates and spam ping them that they should push their lanes RIGHT NOW while there is nobody to stop them.

Try to account for everything aka "Always Expect the Arrow". Keep in mind that in 98% of the cases there is a degree of "safe" that could have saved you. Every time you die think what you could have done to survive.
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

Gota wrote:HP is a better investment early game.
+1

Of course it applies to tanky champions only. Going for giants belt first as Ashe doesnt sound like a good idea. But basically if you're building tanky ALWAYS start with HP at least thats my opinion.

This is more important for lategame but a big HP pool can have a huge psychological effect on the enemy team. Often the HP bar lets us decide who we focus in the teamfights, so having a huge HP bar will naturally discourage people from focusing you.
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Valheru
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Re: League of Legends

Post by Valheru »

Its better to grab resists first, as the damage reduction from 1-75 MR/armour is 42.857%, whereas the damage reduction from 75-150 MR/armour is 17.143%.
If you can get an extra 42.857% of your health cheaper than you can get 75MR and armour, then go for the health. (I think this is how it works)

The damage reduction from health is constant, so I think its better to take advantage of the initial resist stats being huge, then going for the health later.


Of course it all depends, if youre akali you're gonna want to rush the rylais, and if you're veigar you're gonna want to grab the chalice..
Coresair
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Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

Hehe thanks for the tips TMO. I do not believe in ELO hell, by the way. I think coping with bad teams if part of getting better and improving yourself. Oh and there is an equal chance the opposing team will be bad too.

HP on "squishies" early game is actually very aggravating. I find HP early on is definitely the better investment. If I play a tanky char I generally will rush an hp item then aegis. I love aegis of the legion very much, the stats seem very good for the price AND you get that aura that supports your team.
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

Coresair wrote:I do not believe in ELO hell, by the way.
Me neither. There are bad players in every bracket but as you improve your definition of bad changes.
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