HABEEB IT!

ITTY BITTY UNITS

I DONT BELIEVE IT!
Moderator: Moderators
But those are GD UNITS!Fanger wrote:It seems the mark II URC combat units were causing confusion amongst field commanders. The poor preformance of this iteration of URC combat unit has forced URC high command to redesign the turret housing for all light combat units effective immediately. It is hoped this new design will provide for more effective combat use and ease of identification by field command personal...
*sighs* cannot please everyone.AF wrote:dont use block colours like that(photoshop lol?), it makes the detail on the surrounding textures look 10x worse.
No it wasn't. People bitched too much about it before that they could not determine one unit from another, that included the flamer.AF wrote:And the flamer bot doesnt need the red tanks at all, it was fine as it was.
It always looked like that, you know that.AF wrote:the ecm bot instead of adding a big grey mesh on the top, instead make the spikes that jut out of the side longer and make the central torso bigger and taller (note I didnt say to chaneg the shape ro size of the legs so no walking script changes)
OOOOOOOH. I should have assumed that from the start. Well that's fine then, I'm sure a good texture will make it look fine. I mean, just look at Gears of War. That was all in the texture...and the chainsaw bayonet.Fanger wrote: Those "solid" colors except for the Flame bot are Placeholders atm for an actual texture I will make...