Random WIP 2006-2011 - Page 218

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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smoth
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Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

self shadow using in game lighting.

Image

is what it would look like full bright.


Image
Click for larger

meh, while I am at it.
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bobthedinosaur
Blood & Steel Developer
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Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

needs more missiles.

just kidding.
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KingRaptor
Zero-K Developer
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Joined: 14 Mar 2007, 03:44

Re: Random WIP

Post by KingRaptor »

Exceptional as always, smoth.

----
My magnum opus. 3856 tris.

Image

Image

Try to guess what it's for (hint: see if you can recognize the two smaller ships next to it).
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: Random WIP

Post by Pxtl »

@Smoth - that screenshot highlights how Spring really, really needs a proper animation system. The models are farking gorgeous, but they're standing bolt-upright holding weapons that look like too heavy to hold in those positions - especially the dude with the the omgwtfbbq canon.... but it would be nightmarish to animate proper, realistic-looking cradling of the weapons.
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smoth
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Re: Random WIP

Post by smoth »

if you are using four sided barrels, make them square prisms and rotate them 45 degrees.
@Smoth - that screenshot highlights how Spring really, really needs a proper animation system. The models are farking gorgeous, but they're standing bolt-upright holding weapons that look like too heavy to hold in those positions - especially the dude with the the omgwtfbbq canon.
the guy with the wtf cannon has a temp anim, the guys holding the guns and missile pods are standing in proper ms poses.

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see picture on right. it is almost CANON for them to stand like that.

These are not people. They are also military machines often times standing at ease:
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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

One of them is black.

S44 American LCVP (Landing Craft, Vehicle, Personnel):

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Image

Image

Image
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smoth
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Re: Random WIP

Post by smoth »

REALLY COOL!
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KaiserJ
Community Representative
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Re: Random WIP

Post by KaiserJ »

SpikedHelmet wrote:One of them is black.
no texture 2?

models looks awesome.
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smoth
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Re: Random WIP

Post by smoth »

rattle was asking about the firing animation..

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knorke
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Re: Random WIP

Post by knorke »

smoth wrote:Image
with pictures like this i must always image smoth sitting at his desk with this little mech toys and tons of different weapons to stick on and when he is tired of modding he makes them battle while making pew! pew! bang! sounds.
And then he notices the K┬▓XR Zeon Commander is missing! Oh no!
(He is currently in his sisters dollhouse, she invited him to have tea with Barbie and Ken)

And I agree, some (subtle) idle animations would be cool. Maybe just have them turn their heads from time to time?

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The "magnum opus" spaceship looks good, except for the front which seems very undetailed compared to the rest. I would expect some sensor arrays there or something.
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LordLemmi
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Re: Random WIP

Post by LordLemmi »

Epic Fail :O
Why does a Gundam need a Scope ?!?!?!?!
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: Random WIP

Post by Das Bruce »

LordLemmi wrote:Epic Fail :O
Why does a Gundam need a Scope ?!?!?!?!
Because otherwise it would have to be stuck to its head and would get in the way of operating weapons that don't require a scope.
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Re: Random WIP

Post by Peet »

LordLemmi wrote:Epic Fail :O
Why does a Gundam need a Scope ?!?!?!?!
because it's there in the source images
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smoth
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Re: Random WIP

Post by smoth »

knorke wrote: with pictures like this i must always image smoth sitting at his desk with this little mech toys
I'll take a picture of my desk later. It isn't a far description but you left out the models, reference books, manga, anime, clothes, pendants, flags and vidia games.

knorke wrote:And I agree, some (subtle) idle animations would be cool. Maybe just have them turn their heads from time to time?
When I get done with all the other animations that have to do with gameplay mechanics I might go and do idle animations.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Random WIP

Post by KDR_11k »

LordLemmi wrote:Epic Fail :O
Why does a Gundam need a Scope ?!?!?!?!
It's a sensor that's mounted on the weapon to give a view that's exactly parallel to the barrel and possibly higher zoom levels than the mech's internal sensors can deliver.
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Das Bruce
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Re: Random WIP

Post by Das Bruce »

Meh,
Image
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bobthedinosaur
Blood & Steel Developer
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Re: Random WIP

Post by bobthedinosaur »

It looks like a model from a map of the old DoD mod for half-life 1
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Das Bruce
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Re: Random WIP

Post by Das Bruce »

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thesleepless
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Joined: 24 Oct 2007, 04:49

Re: Random WIP

Post by thesleepless »

Image

hover aircraft carrier WIP

~550 tris
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Random WIP

Post by Otherside »

thesleepless wrote:Image

hover aircraft carrier WIP

~550 tris
Fucking win please model all of nova please
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