XTA stratergy guide
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- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
sozza were havin exams, will put the finishing touches on part 5 tonight
edit: someone mentioned that a combomb is ok if it kills the enemy commander as well. I totally disagree with that because if someone is noob enough to be combombing, then I would definatly make more use of my com then they would with theirs. when you lose your commander in xta, you have to play completely diffrently to survive. even if it takes out the enemy commander, that still means his team-mates still have commanders, and they can then swarm you (assuming they are clever enough to work as a team.
moral: com bombing is seriously a last ditch thing. losing him generally leads to a royal whoopin.
edit: someone mentioned that a combomb is ok if it kills the enemy commander as well. I totally disagree with that because if someone is noob enough to be combombing, then I would definatly make more use of my com then they would with theirs. when you lose your commander in xta, you have to play completely diffrently to survive. even if it takes out the enemy commander, that still means his team-mates still have commanders, and they can then swarm you (assuming they are clever enough to work as a team.
moral: com bombing is seriously a last ditch thing. losing him generally leads to a royal whoopin.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24