Skeletal unit resource pool (GPL) - Page 3

Skeletal unit resource pool (GPL)

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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samsonofwar
Posts: 3
Joined: 20 Oct 2006, 19:57

Post by samsonofwar »

hi guys. im probably the youngest guy here, so im kinda lost in all the pc talk, but t.a was the first game i played, and i jolly well hope its the last. anyhoo- i waz wonderin, u can make robots and planes and stuff on some program or wot not, and im wondering what this program is. if any of you can tell me, id like to have a go at making an infantry k-bot or plane. thanks yeah? tara :-)
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

http://www.wings3d.com/ - they've got a (small) tutorial section. Other tutorials can be found with Google or in the wiki. Das Bruce wrote a simple one about UV mapping and setting it up in upspring (comes later) which can be found here. All the tools needed for Spring can be found on http://fileuniverse.com or http://unknown-files.net

To get started, start off with a cube in wings and then try out every function available. Also activate the advanced menus in the options. Try out every function, yeah, that's probably the simplest way. A lot of functions have more than one mapped on left, right and middle mouse button (status bar tells you what's what) so try them out as well. It may seem difficult at first but it becomes less challenging when you master the basic (and more advanced) functions.


No more contenders? Lathan, Argh or KDR? Anyone? 8)
samsonofwar
Posts: 3
Joined: 20 Oct 2006, 19:57

Post by samsonofwar »

thanks rattle, is soon as i get a new pc (damn this piese of crap) ill start to make stuff!--------oh yes and whoom else belives as i do that peewees ROCK THE CASBAH!!!!!!
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

samsonofwar wrote:tara :-)
A FEMALE? On SPRING?? Lies.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Please, someone contend.. I don't want an unfair competition :wink:
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

Snipawolf wrote:Please, someone contend.. I don't want an unfair competition :wink:
just hold on, I'll whip something together... :wink:

I'm finishing out another map... its got a total of 26 new features,.. and I might even add more.. :P
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Good, good..
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Good, good..
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

tara as in goodbye i think
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

Yeah brits seem to use that frequently.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

If you want to enter them, post a model in obj format. They're pretty good.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Come on you cowards, do you fear meh!?
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

I officially suck at modelling things with legs...Gonna try for a hovercraft or something in 0003.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Have fun, after about 3 days I'll blow everyone out of the water..
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

If I had the motivation I'd finish and enter a very low poly rifleman (very low poly because I don't think a swarm unit should be 1000 triangles).
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

Then have some motivation. What's with your anime girl?

I think there are games which could make use of infantry which aren't cannon fodder spam. At least the fallout based mod I have in mind. 8)
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Not cannonfodder but sent out in squads at least. Though a single infantryman can still work as a nice ambush for an expensive enemy unit.

Quick preview:

Image

Plans are for using alpha to adjust the shape of the hands and rifle. Too bad textures aren't part of this compo, alpha would change a bit here.

The anime girl is 1011 faces with both weapons included (only one should be visible at a time). Adding the "out of ammo" symbol all GINTA units have puts her over the limit but other mods probably won't use that. Okay, I'll enter her. Link at the usual spot. Contains the objs I used to get her into Upspring, an obj that includes the whole model for the judges'(?) viewing pleasure and the s3o used by GINTA. And the (incomplete) texture.

Wonder how many people know what the text in front of the file link there means?
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

A lot of people can't UV map nor texture so... this is a model competition. I guess putting up a shot of it textured doesn't hurt but it's not a requirement.
Hm judges... there's no one who's willing to do that job.


That phrase gotta be about me if going by the obvious. But I have a dirty mind.
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Keithus
Posts: 155
Joined: 06 Oct 2006, 05:59

Post by Keithus »

Maybe I should make a Biped like everyone else has..... Dont wanna be the odd one out.
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