Nanospray colours - Page 3

Nanospray colours

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

Team coloured nanospray

Bring it back?
32
86%
Dont bring it back
5
14%
 
Total votes: 37

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unpossible
Posts: 871
Joined: 10 May 2005, 19:24

Post by unpossible »

Zoombie wrote:What if you wanted different nanosprays for different teams? Like in TA:K, witch had 'kind of' nanosprays. But they made more sence because they were MAGIC!
that's the mod defined part. the colour was racial not team based
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

Noruas wrote:The yellow nanosprays look like emgs for xta. i think emgs and nano uses similiar graphic dingys, i cant explain it but you should try making custom emg colors accessible by modders.
They aren't already?

I'd think it would be fairly easy to make EMG colors definable by weapon, CEmgProjectile already takes a color argument (in RGB I assume) and uses it while drawing the EMG particle.

Then again, things are usually more complicated than I think.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

im pretty sure that somewhere on svn i saw EMG weapons mentioned.. with additional tags that deal with their appearance.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

A patch correcting this has been submitted to the dev mailing list
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Moved to development since it's becoming technical.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

This would be hawt sex if implemented. Put it back in fo shizzle!
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

AF wrote:A patch correcting this has been submitted to the dev mailing list

since AF fixed the implentation to better fit what teh devs wanted im sure it will
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Mainly, I just want to turn nanospray OFF. But having funky colors available might be really nice, in some contexts...
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

if you check SVN ull see that it indeed has been added (with the ability to remove the spray and/or the wireframe) and is mod defineable.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

spray and nanoframe removal are independant of eachother completely.
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