AFLobby Design Volunteer - Page 3

AFLobby Design Volunteer

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

vector based is an image where the lines are mathamatical formula, instead of an gaint array of pixels. meaning when you enlarge it, the lines will just become longer and thicker, resulting in no loss of detail.

Adobe illustrator works with vectors. There is also inkscape which is open source ;)

The big reason you want it in a GUI is so it can work flawless with any resolution.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

hmm, never used vectors + java...
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

AF wrote:hmm, never used vectors + java...
chop, chop then
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

*wonders what happened to his design volunteers*
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

Lathan offered his help and he is a great artist...
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

For vector-based images, use
Xara.


The site's suffering from a slashdotting, so it might take some time to load. But Xara is an opensource, cross-platform Vector-Based art creation program that rivals Adobe Illustrator.

The actual implementation of vector objects is a little more complex than the standard images that we all use, but actually making vector art is not really that much different. In fact, it tends to offer more flexibility in terms of what you can do with it. Its anaologous to procedural content generation.


The buttons and commands for Xara or Adobe Illustraotr are basically very similar to Photoshop or Gimp. Not a huge learning curve for an already-skilled artist.







And yes Lathan, ive actually made quite a few buttons myself as 3D boxes with fancy lighting and rendered them in top-down mode :D
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Right now in the immediate, I want opinions and feedback and suggestions on GUI layout and what pople think it should work as.

When I reference view I mean what is displayed between the black bars at the top and bottom. Currently there are only 2 views, the logon form and the GUi everyone else has seen.

Although I want to add a startup view, a single player view, and a settings view. And maybe an error reporting view.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

AF, I'll take a look at this this weekend. Sorry, last weekend was eaten by IRL and the scripting-fu, despite wishing otherwise...
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