AAI 0.51 bugfix release - Page 3

AAI 0.51 bugfix release

Here is where ideas can be collected for the skirmish AI in development

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

XE6 as it stands on SF currently, works

Also JCAI and NTAI XE4 were bundled with spring and they definately work
submarine
AI Developer
Posts: 834
Joined: 31 Jan 2005, 20:04

Post by submarine »

strange, i always get this "incorrect ai dll version" error - though i get it sometimes with aai 0.55 as well - anyway, the current spring version seems to be quite buggy :(
Journier
Posts: 214
Joined: 24 Jan 2006, 19:15

Post by Journier »

umm i keep getting unhandled exception errors :/

within 10 minutes of playing against the ai. havent had the ai just keep going yet :/

just downloaded the .55 version to actually do some single player.

Does this happen to anyone else? Everything seems to run fine up till that point i get 3 ai's attacking me flat out non stop I guess they learned that peewee rushes ftw. then i get this un handled exception error :/

looks like the game could become really good but it just crashes :(

any ideas?

edit #1

Does it in xta and AA.
Error in global ai dll please contact author of ai.

thats the error message :/

edit#1 just played a game on comet catcher and no error.

played it again on altored divide and it gave error again :/ maybe its map dependent?
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