Oh, right. iirc, it was the same view that was used for the "We Love The King Day" movies and the civil unrest movies.Jools wrote:You could also look at your city. In civ 1 if you clicked the city, you would see a image of it with all the citizens lined up. I liked those.Pxtl wrote:Not your city, your palace. Seemed more impressive to do improvements to the palace than just the throne room.Gota wrote:Remember being able to look at your city? and the throne room....
I also remember how painfully slow the images would load in the dithered animation for showing new parts of your throne room in Civ 2.
The best Civilization game?
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Re: The best Civilization game?
Re: The best Civilization game?
Yes. Why did they scrap that in the sequels?
Re: The best Civilization game?
Everybody got rid of all that fullscreen stuff, the little movies every time you found a new city. Remember originally Dune 2 had full-screen construction menus. Full-screen construction menus in an RTS.
I think the fact was that players would quickly click-through and ignore all that in our second playthrough, so they figured it was disposable.
I think the fact was that players would quickly click-through and ignore all that in our second playthrough, so they figured it was disposable.
Re: The best Civilization game?
I never noticed that with dune II, I liked its interface.
Re: The best Civilization game?
I think it was because the resolution was so low, it would not have been possible to show a detailed unit picture,text and buttons. Though C&C, Starcraft,.. later did it in same low resolution...Pxtl wrote:Full-screen construction menus in an RTS.
I think the fact was that players would quickly click-through and ignore all that in our second playthrough, so they figured it was disposable.
Didnt Dune 2 also pause while in the build menu?
Re: The best Civilization game?
I think it did.knorke wrote:I think it was because the resolution was so low, it would not have been possible to show a detailed unit picture,text and buttons. Though C&C, Starcraft,.. later did it in same low resolution...Pxtl wrote:Full-screen construction menus in an RTS.
I think the fact was that players would quickly click-through and ignore all that in our second playthrough, so they figured it was disposable.
Didnt Dune 2 also pause while in the build menu?
Dune 2 was just following the conventions of the time - memory and graphics were such that full-screen images that actually looked *good* and had a little animation were a new invention and really cool - this was a new feature for gaming.
Overlord (AKA Supremacy) was another one of the first RTS titles (albeit 1 dimensional and you couldn't really see your units, they were just troop-numbers on each planet) that used a full-screen buying menu. Overlord was full of big, beautiful pictures and animations of the equipment in the game. IIRC, Overlord didn't pause the game for shopping.
Re: The best Civilization game?
Masters of magic and moo2, SMAC. MoM has 15 races and 300 spells and tbt combat every time 2 stacks met and no balance what so ever but that was fun too. Its magic: gathering meets civ meets d&d. No cards though.Master of Magic
Re: The best Civilization game?
Aw man i killed a thread again.
So here i was played freeciv and then got bored and now am looking for another 4x game and came back to this thread. I thought; which game should i play again ? So i made a compilation of comments on each title; http://www.listal.com/list/4x-games-ran88dom99. And then i saw momfreeek's comment and a torrent wit all of these and now it turns out to be useless.
So here i was played freeciv and then got bored and now am looking for another 4x game and came back to this thread. I thought; which game should i play again ? So i made a compilation of comments on each title; http://www.listal.com/list/4x-games-ran88dom99. And then i saw momfreeek's comment and a torrent wit all of these and now it turns out to be useless.