Another BA balance suggestion topic - Page 3

Another BA balance suggestion topic

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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Another BA balance suggestion topic

Post by Pxtl »

@1v0ry_k1ng

But, as has rightly been pointed out, we *do* see substantial balance changes like the newly buffed L2 raider/light-assault tanks. Do they make cost against their L1 counterparts though?

edit: no, they don't, although making cost isn't the only metric. The L1 units get choked up on their own wrecks, making them far less useful on the battlefield.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Another BA balance suggestion topic

Post by Wombat »

ginekolog wrote:stuff
make van shoot only when immobile and reduce fighters hp (damage group?), gg
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Johannes
Posts: 1265
Joined: 17 Sep 2010, 15:49

Re: Another BA balance suggestion topic

Post by Johannes »

Pxtl wrote: Do they make cost against their L1 counterparts though?

no, they don't
noob alert
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Nixa
Posts: 350
Joined: 05 Oct 2006, 04:32

Re: Another BA balance suggestion topic

Post by Nixa »

1v0ry_k1ng wrote: in RL though, most people who post here dont qualify as playing BA in the sense of being able to play 1v1 @ decent level.

people (and by people I mean anyone posting balance suggestions here) dont seem to be grasping that BA is actively pursuing a state of stagnation.. if you like to suggest balance changes of any type or form, BA subforum is not the place to be hanging
Agree. You can't make up you're minds what you want and your ego's are far to massive to even bother reading and trying to understand others ideas. Couple that to a mod that is dead in terms of development and you have a super win situation there.

[snip]
Last edited by Regret on 28 Dec 2010, 15:25, edited 1 time in total.
Reason: Less senseless attacks please.
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