Why not? - Page 3

Why not?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Why not?

Post by smoth »

smoth wrote:don't like it?

host something else.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Why not?

Post by PicassoCT »

dont like windows vista?

There are plenty of other Systems around.

dont like oil from hostile countrys?

There is plenty of fuel from other free nations.

dont like humans stickin to there habbits, no matter what?

There are plenty of catastrophies that can happen and change a thing. (Maps only changed when the leading mod changes) AA fell and with it RiverDale...)

Just because something is choosen by the sheeps that make up the majority, that doesent mean its automatically better, worth more or a clever choice. So before this becomes another me against the masses rant, why not force some try&error down there throat and silence this topic once and for all?
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Why not?

Post by Jazcash »

Just because you don't like something doesn't mean you can change it.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Why not?

Post by 1v0ry_k1ng »

The xta community has a huge map cycle

the ca community has a moderate map cycle (a bit too much comet + darkside..)

BOTA and NOTA have a huge map cycle

its only the BA community that insists on doing it wrong
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Why not?

Post by smoth »

That is not even a remotely aceptable comparison.

Maps that are hosted are nothing like global politics. I am disapoint.
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