Well Halo there - Page 3

Well Halo there

Discuss maps & map creation - from concept to execution to the ever elusive release.

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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Well Halo there

Post by PicassoCT »

Wait till i get going :=)
ArchievmentArtfulldodger.jpg
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Archievment unlocked: Artfull Dodger
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Well Halo there

Post by PicassoCT »

made a little change to the HALO map
suddenchangeofplans.jpg
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Well Halo there

Post by PicassoCT »

PicassoCT wrote:made a little change to the HALO map
suddenchangeofplans.jpg
http://springfiles.com/2487

edit: Also is there a filesize limit to SpringFiles┬▓?
I uploaded Halowarz twice - and i appeared nowhere.
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Well Halo there

Post by Tribulex »

PicassoCT is my new favorite person on this board.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Well Halo there

Post by PicassoCT »

This sort of whorship is killing the gods

http://www.megaupload.com/?d=V81A94CF

since they wont let me host, i guess because of fear of legalz. And maybee, just maybee, its me. Here is megaupload of halowarz. Enjoy.
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screen004.png
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screen003.png
(1.82 MiB) Downloaded 2 times
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Wartender
Conflict Terra Developer
Posts: 300
Joined: 17 Jan 2009, 22:37

Re: Well Halo there

Post by Wartender »

the file is temporarily unavailable on megaupload... :(
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: Well Halo there

Post by KaiserJ »

its beautiful :O

what did you create the ground texture with?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Well Halo there

Post by Forboding Angel »

Wow... that is pretty :shock:
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: Well Halo there

Post by zwzsg »

JobJol has a 100MB limit.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Well Halo there

Post by PicassoCT »

Just layers of texture + bump and a little of high gloss (10 % selfilumination)
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Well Halo there

Post by Jazcash »

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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Well Halo there

Post by Tribulex »

JAZCASH wrote:OMG HALO! FAP FAP FAP. NOW MODELS!

http://www.turbosquid.com/3d-models/3d- ... del/384819
omg jaz..... f the forum rules >:O
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