Rise and walk, or how my factorie grew legs (and wings too). - Page 3

Rise and walk, or how my factorie grew legs (and wings too).

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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TheRegisteredOne
Posts: 398
Joined: 10 Dec 2005, 21:39

Post by TheRegisteredOne »

Min3mat wrote:i LOVE AA's way of doing it;
one superweapon for land, another for sea another for air. for BOTH ARM and CORE (although they are different they are comparabley equalish)
when you have a kazillion super units, they don't seem that special anymore. don't you think the various designers at cavedog gave core the only super unit for a reason?
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

there are 8 not a kabillion
2 for air
2 for land
2 for sea
...
a kazillion...
and CORE got the Krog coz it sucked so in early game. in xta/aa it doesn't.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I think that super units arent all that good at the moment.

Super units in Supcom look better because of the extreme, it isnt just about havign a hugely powerful unit, it may not be hugely powerful at all, just with above average HP, it's the size and the usage that marks them out. A giant mech with xx hp and xx firepower isnt all that special compared to a walking spider, or a slowmoving monster that uses a wierd super weapon, there's no unique tactical aspects of a huge mech anymore, new types of superunti are needed.

hmm i went somewhat off there....
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

yeah !
the victory is not a goal

but reach max number of unit alowed by game engine
the hyper unit like dreadnaught krogoth is a peanuts



Image

for now OMNIANTIinc present a preview of karlmortar for builderwar
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Optimus Prime
Posts: 755
Joined: 03 Oct 2005, 14:31

Post by Optimus Prime »

WOW... i need such a mobile airconstructionunit for FF. Some kind of Carrier that would be awesome :D.
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Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Yup.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Wtf.


and zwzsg, any more progress made on the lovely facts...?
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