when you have a kazillion super units, they don't seem that special anymore. don't you think the various designers at cavedog gave core the only super unit for a reason?Min3mat wrote:i LOVE AA's way of doing it;
one superweapon for land, another for sea another for air. for BOTH ARM and CORE (although they are different they are comparabley equalish)
Rise and walk, or how my factorie grew legs (and wings too).
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- TheRegisteredOne
- Posts: 398
- Joined: 10 Dec 2005, 21:39
I think that super units arent all that good at the moment.
Super units in Supcom look better because of the extreme, it isnt just about havign a hugely powerful unit, it may not be hugely powerful at all, just with above average HP, it's the size and the usage that marks them out. A giant mech with xx hp and xx firepower isnt all that special compared to a walking spider, or a slowmoving monster that uses a wierd super weapon, there's no unique tactical aspects of a huge mech anymore, new types of superunti are needed.
hmm i went somewhat off there....
Super units in Supcom look better because of the extreme, it isnt just about havign a hugely powerful unit, it may not be hugely powerful at all, just with above average HP, it's the size and the usage that marks them out. A giant mech with xx hp and xx firepower isnt all that special compared to a walking spider, or a slowmoving monster that uses a wierd super weapon, there's no unique tactical aspects of a huge mech anymore, new types of superunti are needed.
hmm i went somewhat off there....
- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31