A networked game with everyone in it? If no, then the lobby can lie about the results. If yes, you can still have spring mislead.Soul wrote:you would in essence start another short game
can a spectator lag the game?
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Re: can a spectator lag the game?
Re: can a spectator lag the game?
In spring u can easy decet huge lagger luckily. Just use /info or advplayerlist and kick lager and take his units - game goes on. This is BIG impreovement over all other RTS games where this was not possible.
I am just glad i diched old barton 3200 and got E8400.. its sooo super fast wooho.
I am just glad i diched old barton 3200 and got E8400.. its sooo super fast wooho.

Re: can a spectator lag the game?
I agree, just look at the CPU percentage. Anyone above 75% will throttle the gamespeed, and is a candidate to be kicked.
Or host the game yourself and enable the EnforceGameSpeed setting, which will drop slow players and also ignore spectators when regulating the speed.
Or host the game yourself and enable the EnforceGameSpeed setting, which will drop slow players and also ignore spectators when regulating the speed.
Re: can a spectator lag the game?
BTW: If you wanna see how the EnforceGameSpeed setting behaves, join any of the EXE autohosts.
Big games without any slowdown...
Big games without any slowdown...
Re: can a spectator lag the game?
How do I enable this setting?zerver wrote:Or host the game yourself and enable the EnforceGameSpeed setting, which will drop slow players and also ignore spectators when regulating the speed.
Re: can a spectator lag the game?
Set EnforceGameSpeed=1 in the fileYHCIR wrote:How do I enable this setting?
C:\Documents and Settings\USERNAME\Local Settings\Application Data\springsettings.cfg
or
.springrc
if you have linux.