gundam Eyecrack thread. (56k warning) - Page 3

gundam Eyecrack thread. (56k warning)

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1v0ry_k1ng
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Re: gundam Eyecrack thread. (56k warning)

Post by 1v0ry_k1ng »

is the tripple chaingun functional?
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smoth
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Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

yes but it is just 3 machine guns. They are pretty deadly, in prior versions the magella were pretty suck, I am proud to say that they are a tough little booger now. They are still a weak unit that will see little late game use but they are still a very capable unit with a decent damage and hp.

I am not adding the turret pop off on death right now as I do not think it would be worth the time at the moment. Trust me the tank is nice and satisfying without it. It does require attention though as hiding them in unexpected locations will have great results but them just being thrown at the enemies is disastrous.
Sheekel
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Re: gundam Eyecrack thread. (56k warning)

Post by Sheekel »

looks great smoth, can we see an ingame shot?
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smoth
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Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

Image
(click for larger.) I probably should have picked a map with better lighting.

In game.
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MidKnight
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Re: gundam Eyecrack thread. (56k warning)

Post by MidKnight »

shiny!
I'm assuming the treads do have animation, correct?


is the turretplane script done and implemented by any chance? :P
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Guessmyname
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Re: gundam Eyecrack thread. (56k warning)

Post by Guessmyname »

MidKnight wrote:I'm assuming the treads do have animation, correct?
Not much point, given that you can't see them
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MidKnight
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Re: gundam Eyecrack thread. (56k warning)

Post by MidKnight »

Guessmyname wrote:
MidKnight wrote:I'm assuming the treads do have animation, correct?
Not much point, given that you can't see them
overkill = win :mrgreen:
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overkill
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Re: gundam Eyecrack thread. (56k warning)

Post by overkill »

Yes, i know 8)
Tank looks orgasmic, as usual. keep up the good work, smoth :P
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emmanuel
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Re: gundam Eyecrack thread. (56k warning)

Post by emmanuel »

overkill wrote:Yes, i know 8)
Tank looks orgasmic, as usual. keep up the good work, smoth :P
i fill not orgasm but i agree that a high quality work and fit with gundam design (that i hate)
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smoth
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Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

If you do not like the designs in gundam feel free to not post in my thread.
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emmanuel
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Re: gundam Eyecrack thread. (56k warning)

Post by emmanuel »

smoth wrote:you do like the feel free to post in my thread.
no :
im actually gundam dont care because quality plan to raise my favorit to yur level ,
(yu skills has scarifed me absurdly during the first try of yu )
link me on a post dedicaced focusing ?
Last edited by emmanuel on 09 Mar 2009, 14:43, edited 1 time in total.
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smoth
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Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

I understand but you not liking the gundam designs is irrelevant to the discussion.


I do have some non gundam stuff posted here, use forum search.
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emmanuel
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Re: gundam Eyecrack thread. (56k warning)

Post by emmanuel »

smoth wrote:I understand but you not liking the gundam designs is irrelevant to the discussion.
I do have some non gundam stuff posted here, use forum search.
how congratulate yu and disable the dialog,
fan of gundam yur skills personal units design...
Last edited by emmanuel on 09 Mar 2009, 14:34, edited 1 time in total.
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Noruas
XTA Developer
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Re: gundam Eyecrack thread. (56k warning)

Post by Noruas »

yes please?
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adin_panther
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Re: gundam Eyecrack thread. (56k warning)

Post by adin_panther »

Who removed my post ? Bah, well...
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