It is just a can that is bloated on the spoils of war. It also looks f@cking awesome.
Also, core loses in this movie, because he dguns the Arm commander, causing a chain explode.
Do you see how fast commanders are supposed to move? That is also awesome. The arm commander can run twice as core, too.
I guess this movie is strange because it describes a highly improbable situation.
Core outro video unit guess
Moderator: Moderators
-
- Posts: 1176
- Joined: 23 Aug 2007, 19:46
Re: Core outro video unit guess
Imo it's not better in the Arm ending too...Tribulex wrote:Also, core loses in this movie, because he dguns the Arm commander, causing a chain explode.
Whicle I don't really know what the 2nd sentence is about, yeah - in that video the Core Com is as fast as a Peewee...Tribulex wrote:Do you see how fast commanders are supposed to move? That is also awesome. The arm commander can run twice as core, too.
I also want the units to have that flashlights in Spring and then play on a map with nighttime...

- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: Core outro video unit guess
possible. GL_LIGHT or sth, look in the LUA api ^_^[Krogoth86] wrote:I also want the units to have that flashlights in Spring and then play on a map with nighttime...
Re: Core outro video unit guess
Bah! If we had effects that we could attach to pieces, we could make a beam that is only one particle and continuously emit it. It would be bright but weak, so that the darker the map is the more visible it would be.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: Core outro video unit guess
have a look @ the engine trails for planes in CA (been months since i played, but afaik they are still there) you could do it that way (although i do not know how well it would work)
or just use gl.Light to make a spotlight...
or just use gl.Light to make a spotlight...
Re: Core outro video unit guess
It's a commander.