One main account per IP - Page 3

One main account per IP

Please use this forum to set up matches and discuss played games.

Moderator: Moderators

User avatar
BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: One main account per IP

Post by BrainDamage »

correct
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: One main account per IP

Post by Beherith »

Whatever happened to !smurfs?

I think that was the best way to handle the situation, but if I remember correctly, it was dismantled due to privacy concerns.

Also, requirind an email address to register an account? That would do nothing but require another step for newbs to jump through. I personally despise any site or otherwise FREE game that requires email activation. (Requiring an email addy only makes sense if you have to activate through it)
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: One main account per IP

Post by AF »

The lobby protocol changed so that it didnt send out everyones IP unless they were hosting a game, and since that command worked by matchign IPs its reliability nose dived.

Also people didnt keep their autohosts upto date and as a result half the autohosts returned error messages.
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: One main account per IP

Post by lurker »

I thought it was mainly because the database went down or something of that nature. Springie still has the 'tell people you have nat to get their IPs' mode.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: One main account per IP

Post by AF »

Erll yes the API for smurfs eems to have changed several times, and iirc it did go down at some times.

But, I dont run an autohost so Ill take your word for it.
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: One main account per IP

Post by SwiftSpear »

A: We ban open proxies by the list, so finding one that works with spring won't be the most fun you've ever had

B:
LordMatt wrote:So you could still play but not host?
That's probably fixable. If you start to play broadcasting a different IP then the lobby received we could easily catch it.
User avatar
BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: One main account per IP

Post by BrainDamage »

SwiftSpear wrote:A: We ban open proxies by the list, so finding one that works with spring won't be the most fun you've ever had
i must have been incredibly lucky then, I did some tests with 20 proxies from different countries and all worked flawlessly, also finding an open proxy automatically is everything but trivial (along with discovering it manually)
SwiftSpear wrote:
LordMatt wrote:So you could still play but not host?
That's probably fixable. If you start to play broadcasting a different IP then the lobby received we could easily catch it.
so you want a client-side security feature? :roll: one could abuse that so easily that he could report anyone to be a smurf including moderators them self
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: One main account per IP

Post by Regret »

You can't win against the anon on their own playground. Just move on.
User avatar
Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: One main account per IP

Post by Peet »

Regret wrote:You can't win against the anon on their own playground. Just move on.
How does that work when said "anon" is disrupting the lobby?
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: One main account per IP

Post by SwiftSpear »

Regret wrote:You can't win against the anon on their own playground. Just move on.
We just ban wannabe newfags TBH.
Post Reply

Return to “Ingame Community”