Chris Taylor complaining - Page 3

Chris Taylor complaining

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Forboding Angel
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Re: Chris Taylor complaining

Post by Forboding Angel »

tl;dr version:
Chris T can fuck right off!

:twisted:
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SwiftSpear
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Re: Chris Taylor complaining

Post by SwiftSpear »

Forboding Angel wrote:Why I would rather pirate a game than get it in the store (even tho I never actually do, unless it's a really old game, which generally means that I owned it at some point):

Because the ppl that made the game, also made it damn near Impossible to play the game because of stupid requirements related to copy protection. They shove me to the point where I would rather have a pirated version so that I don't have to have the CD, or a code every time I start it or somesuch similar thing.

I love bf1942 and by extention Desert combat.

I stopped playing several years ago. 1 Year ago I decided I would like to play it again... Found 1 of the two cd's and no jewel case with a code. So even now that I have owned this game for fucking ever, I can't play it because some idiot in an office somewhere thought that this was a great restriction (btw cd1 is required to be in the drive while I play, and it's the cd I couldn't find).

WHich is why I LOVE VALVE. Steam is the shit. I love it. I bought hl2 years ago, at any point I can uninstall, go fuck off for 5 years, come back, dl and install. That is why steam is fucking awesome, if you don't agree then you are simple and misguided.

I'm happy the PC games industry is phailing. Down with them, I fucking hate copy protection. I would be perfectly happy to buy the shit in a store just like I have for years, but not with all that bullshit attached. It's a good thing I don't care for supcom too much, cause I have no Idea where the DVD and code for it are. Worst 55 bucks I've ever spent tbfh.
I like the steam system. But the actual software is the least stable program I have ever run after the CA updater.
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KDR_11k
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Re: Chris Taylor complaining

Post by KDR_11k »

Crayfish wrote:Yeah, the system requirements thing is an issue. Although on the other hand, consoles couldn't do a Crysis and we all know about console RTS.
The only part of Crysis the consoles cannot replicate are the graphics (and we don't even know if they just can't or if there just hasn't been anyone capable of making them). If that's really the only reason one should play on a PC it's no wonder the consoles are wimnning, the graphics are mostly inconsequential to the game.
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PicassoCT
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Re: Chris Taylor complaining

Post by PicassoCT »

SwiftSpear wrote:It's highly nonbeneficial for us to go to console.

A: RTS controls don't work on consoles
B: We'd need a console distributable format
C: Compatibility work
D: An increasingly vacant PC market pushing PC gamers more towards free alternatives, IE, us.
A: When reduced to Micro two - or just one Unit - the RTS is non-exsitent..
B: We have a Linuxversion? Linux can be installed on the X-Box- so all we need is a bugfree- installer...
C: One X-Box to work atall...and in the Darkness bind them.
D: A increasingly unavaible UF giving alll those PC-Gamers a fine first Impression what OS is really all about. ;)

If we gave those Consoleros 1/512 of the Fun Spring could produce - and a Highscore to tell there Archievements - we would win!
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BlackLiger
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Re: Chris Taylor complaining

Post by BlackLiger »

SwiftSpear wrote:
Forboding Angel wrote:---
I like the steam system. But the actual software is the least stable program I have ever run after the CA updater.
Really? I've never had any issues with steam, myself.
Saktoth
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Re: Chris Taylor complaining

Post by Saktoth »

BlackLiger wrote:
SwiftSpear wrote:
Forboding Angel wrote:---
I like the steam system. But the actual software is the least stable program I have ever run after the CA updater.
Really? I've never had any issues with steam, myself.
He is complimenting the quality of CA updater.
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BlueTemplar
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Re: Chris Taylor complaining

Post by BlueTemplar »

C: One X-Box to work atall...and in the Darkness bind them.
Hey, that was MY line! :-)

There are plenty of game genres which would have an hard time to work on consoles that don't have a mouse: rts games, turn-based or rpg games with a similar interface to rts games (heroes of might and magic, space empires, baldur's gate...). And I personnaly doubt you can have an as good game experience in FPS games with a gamepad as with a mouse. Maybe the mouse will sometimes be mandatory for consoles too.

But you will never have as much customisation on console as on PC, because for some games you have to have a keyboard to be able to use all the shortcuts and commands available. It's the case for flight simulators, and I also believe is for spring.

BTW, I know console games have multiplayer via internet now, but can you also patch them? Can you install expansions? I suppose you eventually will be able to do that, but I think the treshold between a console and a PC will become very tenuous by then... You'll simply have a mini-PC (that you'll be able to customise) dedicated to video games instead of a console.
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SwiftSpear
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Re: Chris Taylor complaining

Post by SwiftSpear »

Saktoth wrote:
BlackLiger wrote:Really? I've never had any issues with steam, myself.
He is complimenting the quality of CA updater.
I'm complaining about software stability. Both suites crash virtually hourly, and more if I try to acctually do anything with them.

Using steam friends creates a crash 90% of the time. Basically I just pop steam open for as small an ammount of time as I can, and get the game booted up before it breaks.
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CarRepairer
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Re: Chris Taylor complaining

Post by CarRepairer »

What are you guys talking about no mouse? I had a cheap adaptor that let me hookup a keyboard and mouse to my dreamcast (worked with playstation controllers too). Every system since then has keyboard support, and I believe mouse support. Going back a bit I even had the SNES mouse.
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SwiftSpear
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Re: Chris Taylor complaining

Post by SwiftSpear »

A mouse and keyboard aren't standard hardware devices for most consoles. I'm a bit suprized we didn't see a push over to them this generation either. All you really would have needed was a PS2 adapter included in the box with your 360/PS3/Wii. It would have made online communication in with the new multiplayer consoles alot easier.

But now, because they are not standard's, no game can really use them exclusively, you HAVE to be controller compatible, which is just a nightmare for certain games, certain generas.

Hell, plug a mouse and keyboard in for TF2 on the 360 and all of a sudden the game gets twice as fun, because it's running in the environment it's designed for.
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Zpock
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Re: Chris Taylor complaining

Post by Zpock »

Consoles are supposed to be used leaned back in a couch in front of the TV, hence the controls.
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SwiftSpear
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Re: Chris Taylor complaining

Post by SwiftSpear »

Zpock wrote:Consoles are supposed to be used leaned back in a couch in front of the TV, hence the controls.
Putting a PS2 adapter in the console box doesn't invalidate the standard control scheme that 99% of games would still use 99% of the time. I agree though. That's like 80% of the reason I play console games at all, they are generally alot more chilled than PC games.
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Aeon_Illuminate
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Re: Chris Taylor complaining

Post by Aeon_Illuminate »

PC market is falling only because people are blinded from the truth. People can't see that console are basically a rip off. Why buy console game when same quality game can be played on PC?
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SwiftSpear
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Re: Chris Taylor complaining

Post by SwiftSpear »

Aeon_Illuminate wrote:PC market is falling only because people are blinded from the truth. People can't see that console are basically a rip off. Why buy console game when same quality game can be played on PC?
Because on the console I can sit back on the couch with a bunch of friends in front of a larger screen with the fridge right near by. Now, I could hook up my PC as a media PC, but once again, that's a huge failing of the PC industry, to effectively make a PC more than just a box you can do work on. The new home server networking systems are breaking some very interesting ground... but with starting pricepoints looking to be around 5000 at the low end for a basic system I don't think it will catch on fast.
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Aeon_Illuminate
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Re: Chris Taylor complaining

Post by Aeon_Illuminate »

With split screen you mean, when on pc, you can throw LAN party with full screen. Beside pressing button on keyboard is a lot easier than pressing multiple button on console controller just to access some function.
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Caydr
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Re: Chris Taylor complaining

Post by Caydr »

The entire Half-Life saga, even the most recent titles, is readily available at any pirate haven. Valve is not crying themselves to sleep about piracy.

Crysis is available at any pirate haven. Crytek is crying themselves to sleep over piracy.

What's the difference? Hmm, hmm.. Oh, maybe it's something about the game not being playable on anything more than a year old? If you do not have a brand-new computer, including 2 GB of ram, a 8xxx series graphics card, and a fast dual-core CPU, you *must* upgrade to play Crysis.

Do you pay $600 to play one game (costing an additional $80), or do you play comparable-quality or even arguably superior games, which do not require any additional investment?

I'm not going to say he's 100% off the mark, but piracy has always existed. It's existed since Commodore 64 or sooner. The entire entertainment industry picks on whatever scapegoat is convenient at the time in order to explain to their investors why they screwed up.

The media blames video games for kids killing kids - it's too much to swallow that day care isn't an alternative to parenting. The game makers blame pirates for them losing sales - it's too much to swallow that people don't want to play the same thing but with better graphics ever couple of months. The music industry blames pirates for losing sales - regardless of the fact that intelligent people have proven piracy has no effect on music sales.

Give me a break - do your job properly, make something worth buying, and people will buy it. In a few years all the automakers are going to be blaming cheap cars from China and elsewhere for their sales going down - not wasteful business practices and exponentially increasing gas prices.
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KDR_11k
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Re: Chris Taylor complaining

Post by KDR_11k »

Aeon_Illuminate wrote:PC market is falling only because people are blinded from the truth. People can't see that console are basically a rip off. Why buy console game when same quality game can be played on PC?
Because you CAN'T play the same games on the PC. If you're PC only you basically get three genres: FPS, RTS and MMORPG. Consoles have many more than that.
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SwiftSpear
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Re: Chris Taylor complaining

Post by SwiftSpear »

KDR_11k wrote:
Aeon_Illuminate wrote:PC market is falling only because people are blinded from the truth. People can't see that console are basically a rip off. Why buy console game when same quality game can be played on PC?
Because you CAN'T play the same games on the PC. If you're PC only you basically get three genres: FPS, RTS and MMORPG. Consoles have many more than that.
Sure you can, but you need an emulator and a third party controller :P

Realistically... there are an epic arseload of great PC games and genres. FPS, RTS, Sim, puzzle, TBS, Procedural (usually sim or RPG), emergent RPG/TBS (oblivion, dwarf fortress, or spore style), and the largest casual gaming scene.

Consoles also have an epic arseload of genres they do well in. FPS, racing, sports, fighters, platformers, story based action (God of war, devil may cry, ext.), story based RPG (squaresoft games)

Generally, the PC experiences are more involved and more precises, making use of a more expounded interface. PC games also tend to be more experimental in both gameplay and experience. Some of the stuff is just stuff you still can't make a console do. The PC market won't go away, especially for developers making games for free. While the console market I also don't see going away. It's a casual and chilled gaming experience. Something you can sink time into without thinking too much generally, one step above TV, but also a step below average PC gaming (not in all instances of course). But to play a game like God of War takes all the brain power of a chimp, even the more involved titles like Mario are generally lesser so then the highly competitive environments of even low end PC games like supcom or diablo.

Fundamentally, I don't see either market disappearing. They are simply too different to be mutually exclusive. Certain genre's just can't possibly work as well on different platforms right now.

In the future however, I think we'll see alot more ambiguity between console gaming and PC gaming. PCs are already moving to a state of an internet tapped media center device in many homes, which is exactly the same things consoles seem to be working towards from the opposite direction.

I would guess that in 2 or 3 console generations you will see basically all consoles using the same peripherals that we will be using on the PC. Keyboards, or something similar, will be standard to any computing system, be it console or otherwise, and we'll use consoles for all the internet stuff we use PCs for right now, like youtube and facebook and other crap. At that point in time the limiting factors of the gaming market will be standards and operating systems, not hardware platform peripheral issues.
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Gota
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Re: Chris Taylor complaining

Post by Gota »

There are many sport games on the pc and driving games as well.
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BlueTemplar
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Re: Chris Taylor complaining

Post by BlueTemplar »

SupCom low-end? :shock: C&C3 perhaps, but supcom? You've played too much Spring... :-)
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