Selling spring content
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Re: Selling spring content
Hmm, but could I make a cd, with gundam, spring and several maps etc, then include an installer that puts them all together for the user? That would allow me to make a free and easy to setup distro for gundam.
Re: Selling spring content
I'm pretty sure that'd count as aggregation so it would be fine.
Re: Selling spring content
Confirmed.KDR_11k wrote:I'm pretty sure that'd count as aggregation so it would be fine.
Re: Selling spring content
SPRING
Confirmed for Brawl
Confirmed for Brawl
Re: Selling spring content
GPL: CONFIRMED FOR BRAWL
Re: Selling spring content
tl;dr
This is a baaaaad idea folks.
This is a baaaaad idea folks.
Re: Selling spring content
This is a very good idea. For srsly.smoth wrote:Hmm, but could I make a cd, with gundam, spring and several maps etc, then include an installer that puts them all together for the user? That would allow me to make a free and easy to setup distro for gundam.
Would be a great idea to have Spring, a bunch of mods, most popular maps all on a CD. Maybe even get a nice little cover printed on the CD. Then, print out a user guide, buy a bunch of empty DVD cases, and print some DVD covers.
You could then distribute it (maybe just $5 (or less) to cover the cost of the materials.
Or, not even go that far, just do the CD part. I would totally hand it out to a bunch of friends or random people. Maybe even make a bunch of CD's and offer them free somewhere.
etc. etc.
- Forboding Angel
- Evolution RTS Developer
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- Joined: 17 Nov 2005, 02:43
Re: Selling spring content
As previously discussed, handouts are not as readily accepted as somehting with a monetary value on it. Charge ppl a couple bucks for it can call it a day.
Re: Selling spring content
Money could be used to pay my salary so i can make maps 40 hrs a week 

Re: Selling spring content
Hey, I'll always take donations in the form of plammo


Re: Selling spring content
I think you still have a backlog of requests from me to work on (like beta tropics coasts; so lets go!NOiZE wrote:Money could be used to pay my salary so i can make maps 40 hrs a week

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Re: Selling spring content
Actually thats how I got Spring, a friend handed me a CD.Jonanin wrote: Or, not even go that far, just do the CD part. I would totally hand it out to a bunch of friends or random people. Maybe even make a bunch of CD's and offer them free somewhere.
- HeavyLancer
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Re: Selling spring content
That would be meGoogle_Frog wrote:Actually thats how I got Spring, a friend handed me a CD.Jonanin wrote: Or, not even go that far, just do the CD part. I would totally hand it out to a bunch of friends or random people. Maybe even make a bunch of CD's and offer them free somewhere.

Re: Selling spring content
People who buy things have also another attitude towards the creators.
Fix it or i call my Lawyerz
But still selling Spring is a good Idea.. People tend to contribute more time into the learning curve, once the paid for something.
Fix it or i call my Lawyerz

But still selling Spring is a good Idea.. People tend to contribute more time into the learning curve, once the paid for something.
Re: Selling spring content
I actually think that selling spring and everything made for it would be a huge mistake and actually damages the mods spring is built under. By doign this you're cutting out 90% of the marketability of each mods ability to stand as a game in its own right.
Instead we should be selling Kernel panic or EE or gundam or CA as a game in its own right, if anything it would help the artwork process greatly, as well as vastly increasing the attractiveness of that game and the re-sellability of spring itself.
What DVD case has the most appeal? A highly co-ordinated cover for P.U.R.E or an arcade game style mishmash of 15 mods? Since when ahs the 100 arcade games in one box ever looked more professional and desirable than say Unreal Tournament 3 or Hellgate?
Go ahead with your selling spring as a collection of games idea if you want but I believe that every individual mod has so much more to gain by creating their own iso images and selling themselves rather than the entire community. Don't be brought down by other mods and content and the 'lets be fair' paradigm and instead cater to your own content for maximum gain, because at the end of the day that's what will benefit our community.
Instead we should be selling Kernel panic or EE or gundam or CA as a game in its own right, if anything it would help the artwork process greatly, as well as vastly increasing the attractiveness of that game and the re-sellability of spring itself.
What DVD case has the most appeal? A highly co-ordinated cover for P.U.R.E or an arcade game style mishmash of 15 mods? Since when ahs the 100 arcade games in one box ever looked more professional and desirable than say Unreal Tournament 3 or Hellgate?
Go ahead with your selling spring as a collection of games idea if you want but I believe that every individual mod has so much more to gain by creating their own iso images and selling themselves rather than the entire community. Don't be brought down by other mods and content and the 'lets be fair' paradigm and instead cater to your own content for maximum gain, because at the end of the day that's what will benefit our community.