Argh's Theory of Game Balance (very long). - Page 3

Argh's Theory of Game Balance (very long).

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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knorke
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Joined: 22 Feb 2006, 01:02

Post by knorke »

Argh wrote:I understand the urge to make a very complete set of rules [...] but... meh... simple guidelines are best.
:shock: :shock: :shock:
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