Suspension script - Page 3

Suspension script

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Post by zwzsg »

yuritch wrote:
Zpock wrote:...But the problem here is that the number of pieces start getting too high. I think theres a 31 piece limit even.
There certainly isn't. I once made a unit that had 128 pieces (and 128 IS the limit, not of Spring, but of 3DO Builder which I used to assemble that unit), and that unit worked fine in Spring.
Yes, the limit is 128 (maybe 127) not 31. And it's limit for TA script, 3do builder accepts well having more pieces, TA rendering engine accepts too, it's just that past 128 pieces, the move/turn/hide etc... command given on lastest pieces are ignored in TA. And I haven't tested if that limit applies to Spring. I hit that limit when making the Stargate, which I then made barely under. And which then worked in both TA and Spring. The iris of the Stargate alone has 31 pieces.

Sure you haven't mispelt a piecename?
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Zpock
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Post by Zpock »

I wouldn't say I'm 100% sure, script bugs can be insidious indeed, but I tried reordering wich piece was last in the pieces list, and it was always the last piece in the list that failed to work. I think it was the get PIECE_XY that failed, so it could be a limit on how high a piece number he can take in, tough that is highly speculative. I simply solved the problem for the moment by removing the last piece (a ground sensor) and moving another ground sensor back and forth to it's place instead.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Do you have a piece in the list that doesn't exist? Doesn't have to be the last one.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: hmm

Post by zwzsg »

Zpock wrote:In light of recent legal analism around here, yes this is to be considered public domain or whatever, free for all. Hopefully I can put up something more refined soon.
Only the suspension script, or also the whole stuff including model? Cause I'm using your s3o+bos for the Spring racers! mod I just made and want to know if it can stay or will have to be remodelled?
I merged with my duck script for wheel steering and wheel turn into buoy position on water and wheel spin proportionnaly to speed btw.
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LOrDo
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Post by LOrDo »

That mod rules btw. Needs to be faster though. ANd more LUA pimp. But I assume that will come next version. :D
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Zpock
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Re: hmm

Post by Zpock »

zwzsg wrote:
Zpock wrote:In light of recent legal analism around here, yes this is to be considered public domain or whatever, free for all. Hopefully I can put up something more refined soon.
Only the suspension script, or also the whole stuff including model? Cause I'm using your s3o+bos for the Spring racers! mod I just made and want to know if it can stay or will have to be remodelled?
I merged with my duck script for wheel steering and wheel turn into buoy position on water and wheel spin proportionnaly to speed btw.
It's ok to use that model.
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