Yes, the limit is 128 (maybe 127) not 31. And it's limit for TA script, 3do builder accepts well having more pieces, TA rendering engine accepts too, it's just that past 128 pieces, the move/turn/hide etc... command given on lastest pieces are ignored in TA. And I haven't tested if that limit applies to Spring. I hit that limit when making the Stargate, which I then made barely under. And which then worked in both TA and Spring. The iris of the Stargate alone has 31 pieces.yuritch wrote:There certainly isn't. I once made a unit that had 128 pieces (and 128 IS the limit, not of Spring, but of 3DO Builder which I used to assemble that unit), and that unit worked fine in Spring.Zpock wrote:...But the problem here is that the number of pieces start getting too high. I think theres a 31 piece limit even.
Sure you haven't mispelt a piecename?