What is your favourite unit from any RTS past or present?
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- TheRegisteredOne
- Posts: 398
- Joined: 10 Dec 2005, 21:39
needs less looking like a shovel

Last edited by TheRegisteredOne on 22 Apr 2007, 22:04, edited 2 times in total.
I know how to model... I go quality, you go cheap. Mine looks better and performs the same. Don't make me dig up the thread where I point out that everyone of your thinking has no modern modelling experience... This isn't 1997, and it's no longer an atrocity against mankind to have over 100 polygons on a model, or even polygons that only show once in a lifetime.
Yes, I'm going to have a 16-sided cylinder for a gun barrel if I'm feeling saucy. And I'm going to have stuff you _cannot see_ in almost any regular gameplay. And I'll probably "waste" polygons on silly things like detail. Heck, I might even completely lose my mind and actually put polygons on the underside of units! :O
UV mapping... there you've got me. But yes, I've gotten some experience in that field as well lately.
Yes, I'm going to have a 16-sided cylinder for a gun barrel if I'm feeling saucy. And I'm going to have stuff you _cannot see_ in almost any regular gameplay. And I'll probably "waste" polygons on silly things like detail. Heck, I might even completely lose my mind and actually put polygons on the underside of units! :O
UV mapping... there you've got me. But yes, I've gotten some experience in that field as well lately.
My post was in no way offensive. I can't even see the video, videos crash my computer for some reason. That's why I was asking, unless I have an eye roll in there, I am not being sarcastic.
And, I was telling him that details are not a perfectly round cylinder. Details are something that are... meant to enhance the model. Perfectly round cylinders make the model look better but don't define it or enhance it.
My bad if it sounded offensive.
And, I was telling him that details are not a perfectly round cylinder. Details are something that are... meant to enhance the model. Perfectly round cylinders make the model look better but don't define it or enhance it.
My bad if it sounded offensive.