@mk:
A: get your mind out of the gutter.
B: yeah, i'm scrapping the gun.
C: i will try to make it more springy
@argh: It is aimed at the pyro, which has been stated before is a walker that can have the ability to jump. It will be walking most of the time, the one screenshot was just an idea of how it would use its thrusters to jump.
Argh wrote:Rebuild the legs, so that it can walk properly. If it's just going to fly around on jets, it doesn't need legs at all.
It is a heavier counterpart to the bandit, so I tried to keep some semblance to the piston legs, which work fairly well ingame. (What do you mean "walk properly" btw? Does the bandit walk improperly? )
The legs do not clip, except in maybe extreme situations (the animation could use some polishing, it's not perfect)
With the raised back it is very unlikely that any clipping issues will occur on this model especially when it is firing, as the top half of the head raises. (The only time its head would be turned would be if it was firing)
Thanks for the suggestions!
