[WIP] - My TA re-modeling and re-design - Page 20

[WIP] - My TA re-modeling and re-design

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: [WIP] - My TA re-modeling and re-design

Post by smoth »

Hoi wrote:The windgen jK showed is much better, a windgen isnt a masterpiece of engineering,with all kind of wires and stuff, especially not on the blades :wink:
nanites
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: [WIP] - My TA re-modeling and re-design

Post by rattle »

MDV wrote:Scripts are completed (I hope).) Wait some time for full pack.
Hoi wrote:Want picture of when it's closed.
Image
why's the firepoint still inside of the barrel?
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MDV
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Joined: 27 Apr 2008, 09:54

Re: [WIP] - My TA re-modeling and re-design

Post by MDV »

rattle wrote:why's the firepoint still inside of the barrel?
Already changed. :roll:
Nice windgen!
BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: [WIP] - My TA re-modeling and re-design

Post by BaNa »

hay i like that windgen it looks cool. fuck modern clean looking aesthetics, who knows what post-post-post-post modernism will look like.
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Cremuss
Posts: 364
Joined: 28 Oct 2006, 21:38

Re: [WIP] - My TA re-modeling and re-design

Post by Cremuss »

yup yup

@ LordLemmi : Check the updated textures :)

@ jK : And ... ? : D

@ Warlord Zsinj : As usual, thx for your usefull comments :-) I've tried to take care about what you said !

@ Snipawolf : huhu =p

@ Hoi : I don't like the one jK showed :roll: Even if the main design of the texture may fit better to the wind gen feeling, I prefer my texture. I think jK's one lacks of details and pre-shading. And I don't like this "burned" aspect on the main cylinder. But it's more about feeling here.

@ MDV, BaNa : thx :)

Some tweakings... 'think the texture is done now, I like the way it looks ^^
http://fodb.darkstars.co.uk/files/sprin ... r/tex4.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex5.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex6.jpg
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MDV
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Re: [WIP] - My TA re-modeling and re-design

Post by MDV »

But some criticism!
I think this and this need some work. Also I think that fans don't need such detalized textures. It must be a homogeneous material (What details can be at fans?) At distance it will look better.
Last edited by MDV on 09 Oct 2008, 22:02, edited 1 time in total.
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smoth
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Re: [WIP] - My TA re-modeling and re-design

Post by smoth »

looks good, move on to the next model.
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Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: [WIP] - My TA re-modeling and re-design

Post by Crayfish »

I like it. Is nice.
daan 79

Re: [WIP] - My TA re-modeling and re-design

Post by daan 79 »

you keep them comming and they all look good
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LordLemmi
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Joined: 13 Apr 2006, 20:17

Re: [WIP] - My TA re-modeling and re-design

Post by LordLemmi »

Jup good work ! :)
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Cremuss
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Joined: 28 Oct 2006, 21:38

Re: [WIP] - My TA re-modeling and re-design

Post by Cremuss »

Hi,

Textures files :
http://fodb.darkstars.co.uk/files/sprin ... rator1.tga
http://fodb.darkstars.co.uk/files/sprin ... rator2.tga
s3o file :
http://fodb.darkstars.co.uk/files/sprin ... erator.s3o
I've done a new UV map for the windgen so here is the new obj file.
http://fodb.darkstars.co.uk/files/sprin ... _fixed.obj
Nobody wants to make the scripts files ? :lol:
MDV ? :mrgreen:


Next one, fusion reactor.

gn ^^
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Hoi
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Joined: 13 May 2008, 16:51

Re: [WIP] - My TA re-modeling and re-design

Post by Hoi »

I guess scripts are already availible (ota ones)
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MDV
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Joined: 27 Apr 2008, 09:54

Re: [WIP] - My TA re-modeling and re-design

Post by MDV »

Yeah, I'll make it. Try to create more interesting physics. 8)
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rattle
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Re: [WIP] - My TA re-modeling and re-design

Post by rattle »

The panels on the blades look out of place IMO
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Quanto042
Basically OTA Developer
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Joined: 22 Feb 2006, 03:01

Re: [Download] - My TA units remake

Post by Quanto042 »

That annihilator makes me cum buckets. It will be included in the next BOTA release! :D

moved
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: [Download] - My TA units remake

Post by Hoi »

Here is a clean thread where you can download my units 100% working.
Plz keep this thread clear, I need comments and critics on my other thread, not this one :p
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overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Re: [Download] - My TA units remake

Post by overkill »

Irony much?
daan 79

Re: [Download] - My TA units remake

Post by daan 79 »

lol hoi that comming from you
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Cremuss
Posts: 364
Joined: 28 Oct 2006, 21:38

Re: [WIP] - My TA re-modeling and re-design

Post by Cremuss »

I've finally decided to post pic of the fusion' texture. I can't do something better without having critics :-)

Image
http://fodb.darkstars.co.uk/files/sprin ... ngame2.jpg
(this is ingame screenshots)

blender quick render:
http://fodb.darkstars.co.uk/files/sprin ... r/tex1.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex2.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex3.jpg

gn !
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overkill
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Re: [WIP] - My TA re-modeling and re-design

Post by overkill »

I came.
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