Random WIP 2006-2011 - Page 185

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: Random WIP

Post by LordLemmi »

sry for double post

Image
Image
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Hoi
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Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

Txt2 does look good now, but maybe a bit too reflective?
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: Random WIP

Post by MidKnight »

HAWT SEX :-)

maybe just a tiny bit less reflective on the base.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Random WIP

Post by knorke »

i made a flying saucer. :shock:
Attachments
blub.jpg
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LordLemmi
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Joined: 13 Apr 2006, 20:17

Re: Random WIP

Post by LordLemmi »

Image
Image

Replacement :) for a unit in my mod.
i think the model / texture are "ok"
imbaczek
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Joined: 22 Aug 2006, 16:19

Re: Random WIP

Post by imbaczek »

arm logo sucks, rest is fine
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Hoi
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Re: Random WIP

Post by Hoi »

Yep, remove logos.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Random WIP

Post by Argh »

Expand around your painting areas (using select-->modify-->expand in PhotoShop, I think it's near the same in Blender) by at least 1 pixel (usually I do 2) to prevent those black lines you see on the edges.

Oh, and +1 about the logo thing.
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: Random WIP

Post by LordLemmi »

Argh wrote:Expand around your painting areas (using select-->modify-->expand in PhotoShop, I think it's near the same in Blender) by at least 1 pixel (usually I do 2) to prevent those black lines you see on the edges.

Oh, and +1 about the logo thing.
Thx, oke removed logo now.
Take a look at this ;)

Model by [PoCS]BumbleBee[EXC]
Texture and Uv map by Me :)
Front:
Image
Side:
Image
Top:
Image

This is a Small lvl 1 Kbot ^^ :O i think best work so far from texturing.
what do you think ?
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Hoi
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Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

Did you take any stuff from other textures?

It looks nice, but redo the head (the head is fugly), and next time try to get less uvmap distortion.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

Its the Grunt (bot) and Ratastrophe (tank)!

Signs of a misspent youth (and too much TAUIP) I spose lol
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: Random WIP

Post by LordLemmi »

Hoi:
I use some free textures but edit them a lot since i still wait for Photoshop and only can use stuff that wont help really to save time with texture creating.

And the Head yeah maybe it looks a bit out of place, but you see this unit mostly from distance. Its a better spam unit. and really small.

PL:

Yes the idea was to remodel them, so i have no more problems with (C) or so.

Tauip was nice just unbalanced like hell.
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: Random WIP

Post by Pxtl »

You can see the effect Argh is talking about in that model - you have to paint a little bit (1px) outside of the shape on the map to keep those weird outlines from appearing at the edge of your texture seams.

Looks very nice otherwise though. Are you using any effects in the other maps besides the regular (diffuse) map? Any lighting or specularity?
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Random WIP

Post by AF »

The head is unimaginative, my reccomendation to you is to either redesign it completely ( dont turn a box into a box with extra greebles and polys), or remove it. It pulls the rest of the model down
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Hoi
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Re: Random WIP

Post by Hoi »

Yep, again. You really need to make the head look good! (see spherebot)
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: Random WIP

Post by Pxtl »

Fsck the head. It looks good enough. You have a tonne of models to do, and one of them can have an ugly head. NEXT!
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Hoi
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Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

Pxtl wrote:Fsck the head. It looks good enough. You have a tonne of models to do, and one of them can have an ugly head. NEXT!
Ignore him.
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LordLemmi
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Joined: 13 Apr 2006, 20:17

Re: Random WIP

Post by LordLemmi »

ok ok i will redo the head later :P
oke here comes next 2 ^^ model today.

Image
Core Moth, flametrower plane.

AND

Image
and Core Ironfist, light artillery tower.

I know the Ironfist texture is not the nicest but i fucked up the model/uvmap and get sick of it so i leave it with that Crome look ^^.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: Random WIP

Post by rattle »

is that copy pasta texturing?
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

probably but to be honest, it is good enough, he has a lot of shit to texture. at least it is not covered in rust :P.
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