i don't think there is restricted access to svn, if you can commit to one dir you can commit to all of them ...Peet wrote:Ah, didn't know you had access to commit to tasserver as well. Yay
TASClient (latest version available here)
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TEST MOAR PLX (tasclient cuts the connection when you draw box 11)Satirik wrote:updated, tested and commited ! (didn't need a patch to update 1numberPeet wrote:Oneliner to fix the tasserver limitation (raised to 16), now it's up to you to remove the tasclient limitation (tasclient currently kills its connection if you try to add a box that's beyond 10).)
and btw tasserver kill the connection ... not tasclient :)Peet wrote:Oneliner to fix the tasserver limitation (raised to 16), now it's up to you to remove the tasclient limitation (tasclient currently kills its connection if you try to add a box that's beyond 10).
SVN TASClient crash under wine: http://pastebin.com/m38ee3458 
Edit: nm copying over a new windows install of spring seems to have fixed the issue.

Edit: nm copying over a new windows install of spring seems to have fixed the issue.
On some PCs loading units from unitsync is so slow that lobby times out while TASClient is doing this (e.g. when it is installed on a network share). Any chance you could make it continue network updates when it's initializing for hosting a battle, so you don't get disconnected if it takes too long?
can't fix that for spring 0.76 too much work (need to add thread for all unitsync action) and from now, i won't have acces to my comp for two weeks (except by VNC for hot fixes if needed)Tobi wrote:On some PCs loading units from unitsync is so slow that lobby times out while TASClient is doing this (e.g. when it is installed on a network share). Any chance you could make it continue network updates when it's initializing for hosting a battle, so you don't get disconnected if it takes too long?
Re: TASClient (latest version available here)
SVN TASClient does not recognize sm3 maps.
Re: TASClient (latest version available here)
AFAIK it's unitsync which handle that part ... tasclient just display what unitsync returns
Re: TASClient (latest version available here)
I would add that the maps were unpacked.
- Forboding Angel
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Re: TASClient (latest version available here)
SOmething else that needs attention...
Could you guys set the timeout on gamestart to be really long? Like a full minute if not 2?
Some people comps take a long time to load lua stuffs and shadows etc etc etc
Could you guys set the timeout on gamestart to be really long? Like a full minute if not 2?
Some people comps take a long time to load lua stuffs and shadows etc etc etc
Re: TASClient (latest version available here)
I don't think that has anything to do with TASClient.
IIRC, this has been fixed in SVN versions of Spring anyway, long ago.
IIRC, this has been fixed in SVN versions of Spring anyway, long ago.
Re: TASClient (latest version available here)
How about adding a dialogue which allows the user to set all the colors for window, list and input bar backgrounds; colors for text like normal chat, own text, bot messages or join, part, chanmsg events; input bar text, user listbox text, etc., at best with a color picker. Also, font customization.
Storing these settings in a file instead of the registry would be much appreciated. No I don't like the themes or mess with them, too much effort.
Also the ignore list feature doesn't ignore channel messages unlike the description says.
Storing these settings in a file instead of the registry would be much appreciated. No I don't like the themes or mess with them, too much effort.
Also the ignore list feature doesn't ignore channel messages unlike the description says.
Re: TASClient (latest version available here)
there is a color dialog already for all colors not from the windows theme
and saving in a file instead of registry ... not now maybe later
and saving in a file instead of registry ... not now maybe later