Caydr wrote:Go out to a harbor. Bring an Uzi. Shoot a battleship that's docked there, and see what happens. Assuming you bring a million clips, you're still more likely to kill yourself with a ricochet than to put a dent in that thing's hull.
Yes, and? That's a realism-based argument, not a gameplay-based one. Gameplay is inherently more important than realism, as AA is a
game.
Caydr wrote:Boats are, by nature, hideously more expensive and hideously more powerful than land units. How much sense would it make for a battleship to be destroyed by a bulldog? Cmon... That's CnC/Starcraft thinking.
Given that a Bulldog is a supertank the size of a small warehouse...
Caydr wrote:Equal cash spent on boat counters (torpedo planes for instance) will destroy boats easily. A 1 to 1 comparison of almost any land unit versus almost any boat will have victory for the boat, since boats are so much more expensive.
That's exactly the problem. They're so much more hideously expensive that it simply doesn't make any sense from a gameplay perspective. If you have enough metal to support a sane water economy (either directly or through cheap tidal power and space for floating MMs), you have enough metal to supercharge a land economy, and things get insane. Or, more commonly, you don't have enough metal to support either, and wind up with a painfully slow game.
The torpedo plane thing is nice in theory, but I'm not aware of any water maps with land that can't be bombarded by the bigger ships. This goes double since a water economy takes up so much space, and is very vulnerable.
This was an issue in OTA too. Anyone else remember the navy-oriented bits of the single-player campaign? Whose bright idea was it to stick the naval engagement scenarios on a metal-poor world?
Machiosabre wrote:I dislike ship warfare in the same way a game becomes less fun when it gets deep into lvl3 bots.
I don't know, I've had a couple fun games against evenly-matched opponents with lots of L3 bots running around.
As for HLTs, yes, they have less DPS, but they still
seem useful. They just aren't "L1 is useless now, tech up, kthxbye" anymore.