Random WIP 2006-2011
Moderators: MR.D, Moderators
Re: Random WIP
I've heard the 2nd texture can be used for something other than glow and reflection, what else can it do?
Re: Random WIP
Gunship? I think not! Spaceship? More than likely
Re: Random WIP
I think it can use alpha (not sure)
Also, did you switch texture 1 and 2? looks like it in the zip file.
Also, did you switch texture 1 and 2? looks like it in the zip file.
Re: Random WIP
No those are the correct textures, texture 2 I tried giving as little green as possible to reduce the reflection -which is why it looks like what texture 1 would if It wasn't set to nearly transparent. It may just be that Upspring exaggerates it a little bit? I don't know as this is the first proper model I've done using it.
Also, what is it you use to convert the textures to dds? Are there any advantages to doing this other than that you don't have to set the texture1 to near transparent for non team colour areas?
Also, what is it you use to convert the textures to dds? Are there any advantages to doing this other than that you don't have to set the texture1 to near transparent for non team colour areas?
Re: Random WIP
I was bored and browsing the web.. and saw this:
http://fc73.deviantart.com/fs18/f/2007/ ... iggs69.jpg
Then I made this:
http://i318.photobucket.com/albums/mm42 ... figbot.jpg
http://i318.photobucket.com/albums/mm42 ... figtop.jpg
What do you guys think? I know the wings look a bit funny.. and small.
http://fc73.deviantart.com/fs18/f/2007/ ... iggs69.jpg
Then I made this:
http://i318.photobucket.com/albums/mm42 ... figbot.jpg
http://i318.photobucket.com/albums/mm42 ... figtop.jpg
What do you guys think? I know the wings look a bit funny.. and small.
Re: Random WIP
well, you didn't choosed the easiest shape
It needs something more "aerodynamic". I'll tweak the cokpit and the wings first to get something looking nicer, then I'll add little details.
anywat that's a start

It needs something more "aerodynamic". I'll tweak the cokpit and the wings first to get something looking nicer, then I'll add little details.
anywat that's a start

- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Re: Random WIP
I find that Upspring really exaggerates the reflectivity, it's rather more toned down ingame.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: Random WIP
It does, but nonetheless it's still not looking right in your shot.
Re: Random WIP
Looks nice:)hamsate wrote:I was bored and browsing the web.. and saw this:
http://fc73.deviantart.com/fs18/f/2007/ ... iggs69.jpg
Then I made this:
http://i318.photobucket.com/albums/mm42 ... figbot.jpg
http://i318.photobucket.com/albums/mm42 ... figtop.jpg
What do you guys think? I know the wings look a bit funny.. and small.
Re: Random WIP
One of mine better models. Tank just like phalanx


Re: Random WIP
Not bad:)
Only thing for now is that if it's for an rts, the barrels really have too much poly's, a number like 8-12 (with this I mean the cylinders should have about 8-12 faces excluding the top and bottom face) would be much better, and also, you shouldn't model the inside of the barrels, not needed and takes alot of poly's.
Only thing for now is that if it's for an rts, the barrels really have too much poly's, a number like 8-12 (with this I mean the cylinders should have about 8-12 faces excluding the top and bottom face) would be much better, and also, you shouldn't model the inside of the barrels, not needed and takes alot of poly's.
Re: Random WIP
Yeah, cool.
Some waste of tris on the turret and the barrels as Hoi noticed.
The difference of a 6 sided cylinder with and without the barrel modeled is 14 tris and about 20 for a 8 sided so I guess it's ok

edit : I've a lot of pictures to show but I can't connect on AF's ftp

edit 2 : 'Hosted on my own one until it's fixed.
7 units I've made this week ( first boats model ever )
Check the links under the pictures, I've made some others renders/screenshots but I don't want to flood the thread. (even if I do
)
Thanatos : Gatling tank

http://cremuss.free.fr/fodb/files/newmodels/tank_1/
Hemera : Laser tank

http://cremuss.free.fr/fodb/files/newmodels/tank_2/
Scorpion : flamethrower tank

http://cremuss.free.fr/fodb/files/newmodels/tank_3/
Sphinx : Laser boat.

http://cremuss.free.fr/fodb/files/newmodels/naval_3/
Cronos : flak/deployable missile launcher/plasma canon

http://cremuss.free.fr/fodb/files/newmodels/naval_2/
Cobra: Flak boat.

http://cremuss.free.fr/fodb/files/newmodels/naval_4/
Nyx : Heavy ship.

http://cremuss.free.fr/fodb/files/newmodels/naval_1/
(:
Some waste of tris on the turret and the barrels as Hoi noticed.
I like to model them. It can be faked with a texture but you can model them when the barrel is enough big. Also it doesn't take that much polys if the barrel is 6 or 8 sided, just make sure to merge all the vertice inside the barrel.Hoi wrote:also, you shouldn't model the inside of the barrels, not needed and takes alot of poly's.
The difference of a 6 sided cylinder with and without the barrel modeled is 14 tris and about 20 for a 8 sided so I guess it's ok


edit : I've a lot of pictures to show but I can't connect on AF's ftp


edit 2 : 'Hosted on my own one until it's fixed.
7 units I've made this week ( first boats model ever )
Check the links under the pictures, I've made some others renders/screenshots but I don't want to flood the thread. (even if I do

Thanatos : Gatling tank

http://cremuss.free.fr/fodb/files/newmodels/tank_1/
Hemera : Laser tank

http://cremuss.free.fr/fodb/files/newmodels/tank_2/
Scorpion : flamethrower tank

http://cremuss.free.fr/fodb/files/newmodels/tank_3/
Sphinx : Laser boat.

http://cremuss.free.fr/fodb/files/newmodels/naval_3/
Cronos : flak/deployable missile launcher/plasma canon

http://cremuss.free.fr/fodb/files/newmodels/naval_2/
Cobra: Flak boat.

http://cremuss.free.fr/fodb/files/newmodels/naval_4/
Nyx : Heavy ship.

http://cremuss.free.fr/fodb/files/newmodels/naval_1/
(:
Re: Random WIP
Yipes... did you contract smoth's disease?
(Also, those are awesome models)
(Also, those are awesome models)
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Random WIP
Holy shit cremus.
/me gives cremuss 10000 cookies
You are doing AWESOME
MAKE A MOD PLEASE IT WILL BE SO FABULOUS.
/me gives cremuss 10000 cookies
You are doing AWESOME
MAKE A MOD PLEASE IT WILL BE SO FABULOUS.
Re: Random WIP
thx :D

edit : @ Tribulex : thx for cookies
I'm too noob to make a mod. I don't have any knowledges about scriptings or LUA etc ^^
I prefer improving my skill in modeling and texturing, so I can provide pro looking models to spring community in some months
Don't know, what's that ?SinbadEV wrote:Yipes... did you contract smoth's disease?

edit : @ Tribulex : thx for cookies

I'm too noob to make a mod. I don't have any knowledges about scriptings or LUA etc ^^
I prefer improving my skill in modeling and texturing, so I can provide pro looking models to spring community in some months

Re: Random WIP
I like all of those except the gatling tank. That giant flat area on its sides is just begging for a high-velocity round.
- HeavyLancer
- Posts: 421
- Joined: 19 May 2007, 09:28
Re: Random WIP
The towers on those ships look a little too tall for a hull of that width, so you may want to shorten them. Otherwise, nice job 

Re: Random WIP
thx :)
@ HeavyLancer : Maybe
I wanted to stay on the "TA" feel, with disproportionned guns.
@ Decimator : Hehe, the shape is mainly taked from the penetrator ^^
Also I toyed with the idea of making a kind of trailer for spring. Something with 3D cinematics (like old TA intro) and ingame video.

(but with textures ofc
)
@ HeavyLancer : Maybe

I wanted to stay on the "TA" feel, with disproportionned guns.
@ Decimator : Hehe, the shape is mainly taked from the penetrator ^^
Also I toyed with the idea of making a kind of trailer for spring. Something with 3D cinematics (like old TA intro) and ingame video.

(but with textures ofc
