zerver wrote:Regarding printing the widget name in console, I will see what I can do. I may even be able to automatically disable the widget :)
That would be perfect, cause it's rather tricky to turn them off one by one guessing "is it that one broken?" :)
zerver wrote:Yes I possibly could, but I think this crash is related to unsynced special effects or projectiles, and that is much harder to ignore.
If you disable all widgets, there should be no errors (BA 6.92). Make sure you scroll the list with the mouse wheel and disable them all...
I'll try it a bit later.
Shokwing started a very interesting experiment couple of minutes ago :) He hosted a game called "50 PLAYERS TEST"(or something similar, i dont remember exactly:). Well, we got 32 players on DSD Rev X3. Clobber's com died in FPS mode. The game crashed.
The second time we were playing 4 teams 6 players each on Nation v1. Clobber died again in FPS - again a crash. I'm not sure it's right topic for this reports, but as far as i was the only one playing it with MT spring, i decided to post it here :)